feat(net): ApiUpload ^& fix unfired finished
signals
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
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36
launcher/net/ApiUpload.h
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36
launcher/net/ApiUpload.h
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// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2023 Rachel Powers <508861+Ryex@users.noreply.github.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#pragma once
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#include "ApiHeaderProxy.h"
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#include "Upload.h"
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namespace Net {
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class ApiUpload : public Upload {
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public:
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virtual ~ApiUpload() = default;
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static Upload::Ptr makeByteArray(QUrl url, QByteArray* output, QByteArray m_post_data);
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void init() override;
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};
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} // namespace Net
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