Verify access tokens before launching Minecraft

Kind of an important thing to do... Heh...
This commit is contained in:
Andrew
2013-11-28 20:45:52 -06:00
parent 1f150dcb78
commit bfc9e1e5d5
12 changed files with 440 additions and 73 deletions

View File

@ -29,6 +29,18 @@ public:
virtual void getProgress(qint64 &current, qint64 &total);
virtual bool isRunning() const;
/*!
* True if this task was successful.
* If the task failed or is still running, returns false.
*/
virtual bool successful() const;
/*!
* Returns the string that was passed to emitFailed as the error message when the task failed.
* If the task hasn't failed, returns an empty string.
*/
virtual QString failReason() const;
public
slots:
virtual void start();
@ -48,4 +60,6 @@ protected:
QString m_status;
int m_progress = 0;
bool m_running = false;
bool m_succeeded = false;
QString m_failReason = "";
};