NOISSUE tabs -> spaces

This commit is contained in:
Petr Mrázek
2018-07-15 14:51:05 +02:00
parent 03280cc62e
commit bbb3b3e6f6
577 changed files with 51938 additions and 51938 deletions

View File

@ -28,98 +28,98 @@ class QFileSystemWatcher;
class MULTIMC_LOGIC_EXPORT WorldList : public QAbstractListModel
{
Q_OBJECT
Q_OBJECT
public:
enum Columns
{
NameColumn,
LastPlayedColumn
};
enum Columns
{
NameColumn,
LastPlayedColumn
};
enum Roles
{
ObjectRole = Qt::UserRole + 1,
FolderRole,
SeedRole,
NameRole,
LastPlayedRole
};
enum Roles
{
ObjectRole = Qt::UserRole + 1,
FolderRole,
SeedRole,
NameRole,
LastPlayedRole
};
WorldList(const QString &dir);
WorldList(const QString &dir);
virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
virtual int rowCount(const QModelIndex &parent = QModelIndex()) const
{
return size();
};
virtual QVariant headerData(int section, Qt::Orientation orientation,
int role = Qt::DisplayRole) const;
virtual int columnCount(const QModelIndex &parent) const;
virtual int rowCount(const QModelIndex &parent = QModelIndex()) const
{
return size();
};
virtual QVariant headerData(int section, Qt::Orientation orientation,
int role = Qt::DisplayRole) const;
virtual int columnCount(const QModelIndex &parent) const;
size_t size() const
{
return worlds.size();
};
bool empty() const
{
return size() == 0;
}
World &operator[](size_t index)
{
return worlds[index];
}
size_t size() const
{
return worlds.size();
};
bool empty() const
{
return size() == 0;
}
World &operator[](size_t index)
{
return worlds[index];
}
/// Reloads the mod list and returns true if the list changed.
virtual bool update();
/// Reloads the mod list and returns true if the list changed.
virtual bool update();
/// Install a world from location
void installWorld(QFileInfo filename);
/// Install a world from location
void installWorld(QFileInfo filename);
/// Deletes the mod at the given index.
virtual bool deleteWorld(int index);
/// Deletes the mod at the given index.
virtual bool deleteWorld(int index);
/// Deletes all the selected mods
virtual bool deleteWorlds(int first, int last);
/// Deletes all the selected mods
virtual bool deleteWorlds(int first, int last);
/// flags, mostly to support drag&drop
virtual Qt::ItemFlags flags(const QModelIndex &index) const;
/// get data for drag action
virtual QMimeData *mimeData(const QModelIndexList &indexes) const;
/// get the supported mime types
virtual QStringList mimeTypes() const;
/// process data from drop action
virtual bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent);
/// what drag actions do we support?
virtual Qt::DropActions supportedDragActions() const;
/// flags, mostly to support drag&drop
virtual Qt::ItemFlags flags(const QModelIndex &index) const;
/// get data for drag action
virtual QMimeData *mimeData(const QModelIndexList &indexes) const;
/// get the supported mime types
virtual QStringList mimeTypes() const;
/// process data from drop action
virtual bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent);
/// what drag actions do we support?
virtual Qt::DropActions supportedDragActions() const;
/// what drop actions do we support?
virtual Qt::DropActions supportedDropActions() const;
/// what drop actions do we support?
virtual Qt::DropActions supportedDropActions() const;
void startWatching();
void stopWatching();
void startWatching();
void stopWatching();
virtual bool isValid();
virtual bool isValid();
QDir dir() const
{
return m_dir;
}
QDir dir() const
{
return m_dir;
}
const QList<World> &allWorlds() const
{
return worlds;
}
const QList<World> &allWorlds() const
{
return worlds;
}
private slots:
void directoryChanged(QString path);
void directoryChanged(QString path);
signals:
void changed();
void changed();
protected:
QFileSystemWatcher *m_watcher;
bool is_watching;
QDir m_dir;
QList<World> worlds;
QFileSystemWatcher *m_watcher;
bool is_watching;
QDir m_dir;
QList<World> worlds;
};