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@ -28,98 +28,98 @@ class QFileSystemWatcher;
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class MULTIMC_LOGIC_EXPORT WorldList : public QAbstractListModel
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{
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Q_OBJECT
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Q_OBJECT
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public:
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enum Columns
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{
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NameColumn,
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LastPlayedColumn
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};
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enum Columns
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{
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NameColumn,
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LastPlayedColumn
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};
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enum Roles
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{
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ObjectRole = Qt::UserRole + 1,
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FolderRole,
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SeedRole,
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NameRole,
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LastPlayedRole
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};
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enum Roles
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{
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ObjectRole = Qt::UserRole + 1,
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FolderRole,
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SeedRole,
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NameRole,
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LastPlayedRole
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};
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WorldList(const QString &dir);
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WorldList(const QString &dir);
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virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
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virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
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virtual int rowCount(const QModelIndex &parent = QModelIndex()) const
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{
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return size();
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};
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virtual QVariant headerData(int section, Qt::Orientation orientation,
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int role = Qt::DisplayRole) const;
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virtual int columnCount(const QModelIndex &parent) const;
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virtual int rowCount(const QModelIndex &parent = QModelIndex()) const
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{
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return size();
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};
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virtual QVariant headerData(int section, Qt::Orientation orientation,
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int role = Qt::DisplayRole) const;
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virtual int columnCount(const QModelIndex &parent) const;
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size_t size() const
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{
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return worlds.size();
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};
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bool empty() const
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{
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return size() == 0;
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}
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World &operator[](size_t index)
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{
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return worlds[index];
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}
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size_t size() const
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{
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return worlds.size();
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};
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bool empty() const
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{
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return size() == 0;
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}
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World &operator[](size_t index)
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{
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return worlds[index];
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}
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/// Reloads the mod list and returns true if the list changed.
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virtual bool update();
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/// Reloads the mod list and returns true if the list changed.
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virtual bool update();
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/// Install a world from location
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void installWorld(QFileInfo filename);
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/// Install a world from location
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void installWorld(QFileInfo filename);
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/// Deletes the mod at the given index.
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virtual bool deleteWorld(int index);
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/// Deletes the mod at the given index.
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virtual bool deleteWorld(int index);
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/// Deletes all the selected mods
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virtual bool deleteWorlds(int first, int last);
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/// Deletes all the selected mods
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virtual bool deleteWorlds(int first, int last);
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/// flags, mostly to support drag&drop
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virtual Qt::ItemFlags flags(const QModelIndex &index) const;
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/// get data for drag action
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virtual QMimeData *mimeData(const QModelIndexList &indexes) const;
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/// get the supported mime types
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virtual QStringList mimeTypes() const;
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/// process data from drop action
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virtual bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent);
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/// what drag actions do we support?
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virtual Qt::DropActions supportedDragActions() const;
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/// flags, mostly to support drag&drop
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virtual Qt::ItemFlags flags(const QModelIndex &index) const;
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/// get data for drag action
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virtual QMimeData *mimeData(const QModelIndexList &indexes) const;
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/// get the supported mime types
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virtual QStringList mimeTypes() const;
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/// process data from drop action
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virtual bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent);
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/// what drag actions do we support?
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virtual Qt::DropActions supportedDragActions() const;
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/// what drop actions do we support?
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virtual Qt::DropActions supportedDropActions() const;
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/// what drop actions do we support?
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virtual Qt::DropActions supportedDropActions() const;
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void startWatching();
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void stopWatching();
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void startWatching();
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void stopWatching();
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virtual bool isValid();
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virtual bool isValid();
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QDir dir() const
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{
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return m_dir;
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}
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QDir dir() const
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{
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return m_dir;
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}
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const QList<World> &allWorlds() const
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{
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return worlds;
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}
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const QList<World> &allWorlds() const
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{
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return worlds;
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}
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private slots:
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void directoryChanged(QString path);
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void directoryChanged(QString path);
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signals:
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void changed();
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void changed();
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protected:
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QFileSystemWatcher *m_watcher;
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bool is_watching;
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QDir m_dir;
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QList<World> worlds;
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QFileSystemWatcher *m_watcher;
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bool is_watching;
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QDir m_dir;
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QList<World> worlds;
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};
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