Reformat and (slightly) decruft all the things.
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167
gui/MainWindow.h
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167
gui/MainWindow.h
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/* Copyright 2013 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QMainWindow>
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#include "logic/lists/InstanceList.h"
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#include "logic/net/LoginTask.h"
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#include "logic/BaseInstance.h"
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class QToolButton;
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class LabeledToolButton;
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class QLabel;
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class InstanceProxyModel;
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class KCategorizedView;
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class KCategoryDrawer;
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class MinecraftProcess;
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class ConsoleWindow;
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class OneSixAssets;
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namespace Ui
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{
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class MainWindow;
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}
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class MainWindow : public QMainWindow
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{
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Q_OBJECT
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public:
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explicit MainWindow(QWidget *parent = 0);
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~MainWindow();
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void closeEvent(QCloseEvent *event);
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// Browser Dialog
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void openWebPage(QUrl url);
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void checkSetDefaultJava();
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private
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slots:
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void onCatToggled(bool);
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void on_actionAbout_triggered();
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void on_actionAddInstance_triggered();
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void on_actionCopyInstance_triggered();
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void on_actionChangeInstGroup_triggered();
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void on_actionChangeInstIcon_triggered();
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void on_actionViewInstanceFolder_triggered();
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void on_actionConfig_Folder_triggered();
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void on_actionViewSelectedInstFolder_triggered();
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void on_actionRefresh_triggered();
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void on_actionViewCentralModsFolder_triggered();
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void on_actionCheckUpdate_triggered();
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void on_actionSettings_triggered();
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void on_actionReportBug_triggered();
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void on_actionNews_triggered();
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void on_mainToolBar_visibilityChanged(bool);
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// void on_instanceView_customContextMenuRequested(const QPoint &pos);
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void on_actionLaunchInstance_triggered();
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void on_actionDeleteInstance_triggered();
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void on_actionRenameInstance_triggered();
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void on_actionMakeDesktopShortcut_triggered();
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void on_actionChangeInstMCVersion_triggered();
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void on_actionEditInstMods_triggered();
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void on_actionEditInstNotes_triggered();
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void doLogin(const QString &errorMsg = "");
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void doLogin(QString username, QString password);
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void doAutoLogin();
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void onLoginComplete();
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void onGameUpdateComplete();
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void onGameUpdateError(QString error);
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void taskStart();
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void taskEnd();
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void on_actionChangeInstLWJGLVersion_triggered();
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void instanceEnded(BaseInstance *instance);
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void on_actionInstanceSettings_triggered();
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void assetsIndexStarted();
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void assetsFilesStarted();
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void assetsFilesProgress(int, int, int);
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void assetsFailed();
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void assetsFinished();
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public
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slots:
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void instanceActivated(QModelIndex);
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void instanceChanged(const QModelIndex ¤t, const QModelIndex &previous);
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void selectionBad();
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void startTask(Task *task);
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void launchInstance(BaseInstance *inst, LoginResponse response);
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protected:
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bool eventFilter(QObject *obj, QEvent *ev);
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void setCatBackground(bool enabled);
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private:
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Ui::MainWindow *ui;
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KCategoryDrawer *drawer;
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KCategorizedView *view;
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InstanceProxyModel *proxymodel;
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MinecraftProcess *proc;
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ConsoleWindow *console;
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OneSixAssets *assets_downloader;
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LabeledToolButton *renameButton;
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QToolButton *changeIconButton;
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BaseInstance *m_selectedInstance;
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// A pointer to the instance we are actively doing stuff with.
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// This is set when the user launches an instance and is used to refer to that
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// instance throughout the launching process.
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BaseInstance *m_activeInst;
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LoginResponse m_activeLogin;
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Task *m_versionLoadTask;
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QLabel *m_statusLeft;
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QLabel *m_statusRight;
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};
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