feat: add mod update check tasks
Those tasks take a list of mods and check on the mod providers for updates. They assume that the mods have metadata already. Signed-off-by: flow <flowlnlnln@gmail.com>
This commit is contained in:
228
launcher/modplatform/flame/FlameCheckUpdate.cpp
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228
launcher/modplatform/flame/FlameCheckUpdate.cpp
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#include "FlameCheckUpdate.h"
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#include "FlameAPI.h"
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#include "FlameModIndex.h"
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#include <MurmurHash2.h>
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#include "FileSystem.h"
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#include "Json.h"
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#include "ModDownloadTask.h"
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static FlameAPI api;
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static ModPlatform::ProviderCapabilities ProviderCaps;
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bool FlameCheckUpdate::abort()
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{
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m_was_aborted = true;
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if (m_net_job)
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return m_net_job->abort();
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return true;
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}
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ModPlatform::IndexedPack getProjectInfo(ModPlatform::IndexedVersion& ver_info)
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{
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ModPlatform::IndexedPack pack;
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QEventLoop loop;
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auto get_project_job = new NetJob("Flame::GetProjectJob", APPLICATION->network());
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auto response = new QByteArray();
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auto url = QString("https://api.curseforge.com/v1/mods/%1").arg(ver_info.addonId.toString());
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auto dl = Net::Download::makeByteArray(url, response);
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get_project_job->addNetAction(dl);
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QObject::connect(get_project_job, &NetJob::succeeded, [response, &pack]() {
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QJsonParseError parse_error{};
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QJsonDocument doc = QJsonDocument::fromJson(*response, &parse_error);
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if (parse_error.error != QJsonParseError::NoError) {
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qWarning() << "Error while parsing JSON response from FlameCheckUpdate at " << parse_error.offset
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<< " reason: " << parse_error.errorString();
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qWarning() << *response;
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return;
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}
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try {
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auto doc_obj = Json::requireObject(doc);
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auto data_obj = Json::requireObject(doc_obj, "data");
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FlameMod::loadIndexedPack(pack, data_obj);
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} catch (Json::JsonException& e) {
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qWarning() << e.cause();
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qDebug() << doc;
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}
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});
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QObject::connect(get_project_job, &NetJob::finished, [&loop, get_project_job] {
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get_project_job->deleteLater();
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loop.quit();
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});
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get_project_job->start();
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loop.exec();
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return pack;
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}
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/* Check for update:
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* - Get latest version available
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* - Compare hash of the latest version with the current hash
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* - If equal, no updates, else, there's updates, so add to the list
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* */
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void FlameCheckUpdate::executeTask()
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{
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setStatus(tr("Preparing mods for CurseForge..."));
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setProgress(0, 5);
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QHash<QString, Mod> mappings;
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// Create all hashes
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QStringList hashes;
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std::list<uint> murmur_hashes;
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auto best_hash_type = ProviderCaps.hashType(ModPlatform::Provider::FLAME).first();
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for (auto mod : m_mods) {
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auto hash = mod.metadata()->hash;
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QByteArray jar_data;
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try {
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jar_data = FS::read(mod.fileinfo().absoluteFilePath());
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} catch (FS::FileSystemException& e) {
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qCritical() << QString("Failed to open / read JAR file of %1").arg(mod.name());
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qCritical() << QString("Reason: ") << e.cause();
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failed(e.what());
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return;
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}
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QByteArray jar_data_treated;
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for (char c : jar_data) {
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// CF-specific
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if (!(c == 9 || c == 10 || c == 13 || c == 32))
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jar_data_treated.push_back(c);
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}
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auto murmur_hash = MurmurHash2(jar_data_treated, jar_data_treated.length());
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murmur_hashes.emplace_back(murmur_hash);
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// Sadly the API can only handle one hash type per call, se we
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// need to generate a new hash if the current one is innadequate
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// (though it will rarely happen, if at all)
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if (mod.metadata()->hash_format != best_hash_type)
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hash = QString(ProviderCaps.hash(ModPlatform::Provider::FLAME, jar_data, best_hash_type).toHex());
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hashes.append(hash);
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mappings.insert(hash, mod);
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}
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auto* response = new QByteArray();
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auto job = api.matchFingerprints(murmur_hashes, response);
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QEventLoop lock;
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connect(job.get(), &Task::succeeded, this, [this, response, &mappings] {
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QJsonParseError parse_error{};
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QJsonDocument doc = QJsonDocument::fromJson(*response, &parse_error);
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if (parse_error.error != QJsonParseError::NoError) {
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qWarning() << "Error while parsing JSON response from FlameCheckUpdate at " << parse_error.offset
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<< " reason: " << parse_error.errorString();
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qWarning() << *response;
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failed(parse_error.errorString());
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return;
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}
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setStatus(tr("Parsing the first API response from CurseForge..."));
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setProgress(2, 5);
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try {
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auto doc_obj = Json::requireObject(doc);
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auto data_obj = Json::ensureObject(doc_obj, "data");
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auto match_arr = Json::ensureArray(data_obj, "exactMatches");
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for (auto match : match_arr) {
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auto match_obj = Json::ensureObject(match);
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ModPlatform::IndexedVersion current_ver;
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try {
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auto file_obj = Json::requireObject(match_obj, "file");
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current_ver = FlameMod::loadIndexedPackVersion(file_obj);
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} catch (Json::JsonException& e) {
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qCritical() << "Error while parsing Flame indexed version";
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qCritical() << e.what();
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failed(tr("An error occured while parsing a CurseForge indexed version!"));
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return;
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}
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auto mod_iter = mappings.find(current_ver.hash);
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if (mod_iter == mappings.end()) {
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qCritical() << "Failed to remap mod from Flame!";
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continue;
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}
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auto mod = mod_iter.value();
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setStatus(tr("Waiting for the API response from CurseForge for '%1'...").arg(mod.name()));
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setProgress(3, 5);
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auto latest_ver = api.getLatestVersion({ current_ver.addonId.toString(), m_game_versions, m_loaders });
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// Check if we were aborted while getting the latest version
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if (m_was_aborted) {
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aborted();
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return;
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}
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setStatus(tr("Parsing the API response from CurseForge for '%1'...").arg(mod.name()));
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setProgress(4, 5);
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if (!latest_ver.addonId.isValid()) {
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emit checkFailed(
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mod,
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tr("No valid version found for this mod. It's probably unavailable for the current game version / mod loader."));
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continue;
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}
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if (latest_ver.downloadUrl.isEmpty() && latest_ver.fileId != current_ver.fileId) {
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auto pack = getProjectInfo(latest_ver);
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auto recover_url = QString("%1/download/%2").arg(pack.websiteUrl, latest_ver.fileId.toString());
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emit checkFailed(mod, tr("Mod has a new update available, but is opted-out on CurseForge"), recover_url);
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continue;
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}
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if (!latest_ver.hash.isEmpty() && current_ver.hash != latest_ver.hash) {
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// Fake pack with the necessary info to pass to the download task :)
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ModPlatform::IndexedPack pack;
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pack.name = mod.name();
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pack.addonId = mod.metadata()->project_id;
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pack.websiteUrl = mod.homeurl();
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for (auto& author : mod.authors())
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pack.authors.append({ author });
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pack.description = mod.description();
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pack.provider = ModPlatform::Provider::FLAME;
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auto download_task = new ModDownloadTask(pack, latest_ver, m_mods_folder);
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m_updatable.emplace_back(mod.name(), current_ver.hash, current_ver.version, latest_ver.version,
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api.getModFileChangelog(latest_ver.addonId.toInt(), latest_ver.fileId.toInt()),
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ModPlatform::Provider::FLAME, download_task);
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}
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}
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} catch (Json::JsonException& e) {
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failed(e.cause() + " : " + e.what());
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}
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});
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connect(job.get(), &Task::finished, &lock, &QEventLoop::quit);
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setStatus(tr("Waiting for the first API response from CurseForge..."));
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setProgress(1, 5);
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m_net_job = job.get();
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job->start();
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lock.exec();
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emitSucceeded();
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}
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25
launcher/modplatform/flame/FlameCheckUpdate.h
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25
launcher/modplatform/flame/FlameCheckUpdate.h
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@ -0,0 +1,25 @@
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#pragma once
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#include "Application.h"
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#include "modplatform/CheckUpdateTask.h"
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#include "net/NetJob.h"
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class FlameCheckUpdate : public CheckUpdateTask {
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Q_OBJECT
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public:
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FlameCheckUpdate(std::list<Mod>& mods, std::list<Version>& mcVersions, ModAPI::ModLoaderTypes loaders, std::shared_ptr<ModFolderModel> mods_folder)
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: CheckUpdateTask(mods, mcVersions, loaders, mods_folder)
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{}
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public slots:
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bool abort() override;
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protected slots:
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void executeTask() override;
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private:
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NetJob* m_net_job = nullptr;
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bool m_was_aborted = false;
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};
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