NOISSUE reorganize and document libraries
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124
api/logic/tools/MCEditTool.cpp
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124
api/logic/tools/MCEditTool.cpp
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#include "MCEditTool.h"
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#include <QDir>
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#include <QProcess>
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#include <QUrl>
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#include "settings/SettingsObject.h"
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#include "BaseInstance.h"
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#include "minecraft/MinecraftInstance.h"
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MCEditTool::MCEditTool(SettingsObjectPtr settings, InstancePtr instance, QObject *parent)
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: BaseDetachedTool(settings, instance, parent)
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{
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}
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QString MCEditTool::getSave() const
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{
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auto mcInstance = std::dynamic_pointer_cast<MinecraftInstance>(m_instance);
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if(!mcInstance)
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{
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return QString();
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}
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QDir saves(mcInstance->minecraftRoot() + "/saves");
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QStringList worlds = saves.entryList(QDir::Dirs | QDir::NoDotAndDotDot);
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QMutableListIterator<QString> it(worlds);
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while (it.hasNext())
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{
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it.next();
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if (!QDir(saves.absoluteFilePath(it.value())).exists("level.dat"))
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{
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it.remove();
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}
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}
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bool ok = true;
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// FIXME: mixing logic and UI!!!!
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/*
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const QString save = QInputDialog::getItem(QApplication::activeWindow(), tr("MCEdit"), tr("Choose which world to open:"),
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worlds, 0, false, &ok);
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if (ok)
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{
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return saves.absoluteFilePath(save);
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}
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*/
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return QString();
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}
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void MCEditTool::runImpl()
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{
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const QString mceditPath = globalSettings->get("MCEditPath").toString();
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const QString save = getSave();
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if (save.isNull())
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{
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return;
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}
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#ifdef Q_OS_OSX
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QProcess *process = new QProcess();
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connect(process, SIGNAL(finished(int, QProcess::ExitStatus)), process, SLOT(deleteLater()));
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process->setProgram(mceditPath);
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process->setArguments(QStringList() << save);
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process->start();
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#else
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QDir mceditDir(mceditPath);
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QString program;
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#ifdef Q_OS_LINUX
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if (mceditDir.exists("mcedit.py"))
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{
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program = mceditDir.absoluteFilePath("mcedit.py");
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}
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else if (mceditDir.exists("mcedit.sh"))
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{
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program = mceditDir.absoluteFilePath("mcedit.sh");
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}
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#elif defined(Q_OS_WIN32)
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if (mceditDir.exists("mcedit.exe"))
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{
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program = mceditDir.absoluteFilePath("mcedit.exe");
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}
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else if (mceditDir.exists("mcedit2.exe"))
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{
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program = mceditDir.absoluteFilePath("mcedit2.exe");
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}
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#endif
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/*
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if(program.size())
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{
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DesktopServices::openFile(program, save, mceditPath);
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}
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*/
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#endif
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}
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void MCEditFactory::registerSettings(SettingsObjectPtr settings)
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{
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settings->registerSetting("MCEditPath");
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globalSettings = settings;
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}
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BaseExternalTool *MCEditFactory::createTool(InstancePtr instance, QObject *parent)
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{
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return new MCEditTool(globalSettings, instance, parent);
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}
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bool MCEditFactory::check(QString *error)
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{
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return check(globalSettings->get("MCEditPath").toString(), error);
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}
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bool MCEditFactory::check(const QString &path, QString *error)
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{
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if (path.isEmpty())
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{
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*error = QObject::tr("Path is empty");
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return false;
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}
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const QDir dir(path);
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if (!dir.exists())
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{
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*error = QObject::tr("Path does not exist");
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return false;
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}
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if (!dir.exists("mcedit.sh") && !dir.exists("mcedit.py") && !dir.exists("mcedit.exe") && !dir.exists("Contents") && !dir.exists("mcedit2.exe"))
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{
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*error = QObject::tr("Path does not seem to be a MCEdit path");
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return false;
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}
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return true;
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}
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