Merge branch 'develop' of github.com:Drayshak/MultiMC5 into develop

This commit is contained in:
Sky
2013-12-13 14:58:35 +00:00
17 changed files with 86 additions and 31 deletions

View File

@ -1,368 +0,0 @@
/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "logic/lists/MojangAccountList.h"
#include <QIODevice>
#include <QFile>
#include <QTextStream>
#include <QJsonDocument>
#include <QJsonArray>
#include <QJsonObject>
#include <QJsonParseError>
#include "logger/QsLog.h"
#include "logic/auth/MojangAccount.h"
#define ACCOUNT_LIST_FORMAT_VERSION 1
MojangAccountList::MojangAccountList(QObject *parent) : QAbstractListModel(parent)
{
}
MojangAccountPtr MojangAccountList::findAccount(const QString &username) const
{
for (int i = 0; i < count(); i++)
{
MojangAccountPtr account = at(i);
if (account->username() == username)
return account;
}
return nullptr;
}
const MojangAccountPtr MojangAccountList::at(int i) const
{
return MojangAccountPtr(m_accounts.at(i));
}
void MojangAccountList::addAccount(const MojangAccountPtr account)
{
beginResetModel();
connect(account.get(), SIGNAL(changed()), SLOT(accountChanged()));
m_accounts.append(account);
endResetModel();
onListChanged();
}
void MojangAccountList::removeAccount(const QString &username)
{
beginResetModel();
for (auto account : m_accounts)
{
if (account->username() == username)
{
m_accounts.removeOne(account);
return;
}
}
endResetModel();
onListChanged();
}
void MojangAccountList::removeAccount(QModelIndex index)
{
beginResetModel();
m_accounts.removeAt(index.row());
endResetModel();
onListChanged();
}
MojangAccountPtr MojangAccountList::activeAccount() const
{
return m_activeAccount;
}
void MojangAccountList::setActiveAccount(const QString &username)
{
beginResetModel();
if (username.isEmpty())
{
m_activeAccount = nullptr;
}
else
{
for (MojangAccountPtr account : m_accounts)
{
if (account->username() == username)
m_activeAccount = account;
}
}
endResetModel();
onActiveChanged();
}
void MojangAccountList::accountChanged()
{
// the list changed. there is no doubt.
onListChanged();
}
void MojangAccountList::onListChanged()
{
if (m_autosave)
// TODO: Alert the user if this fails.
saveList();
emit listChanged();
}
void MojangAccountList::onActiveChanged()
{
if (m_autosave)
saveList();
emit activeAccountChanged();
}
int MojangAccountList::count() const
{
return m_accounts.count();
}
QVariant MojangAccountList::data(const QModelIndex &index, int role) const
{
if (!index.isValid())
return QVariant();
if (index.row() > count())
return QVariant();
MojangAccountPtr account = at(index.row());
switch (role)
{
case Qt::DisplayRole:
switch (index.column())
{
case ActiveColumn:
return account == m_activeAccount;
case NameColumn:
return account->username();
default:
return QVariant();
}
case Qt::ToolTipRole:
return account->username();
case PointerRole:
return qVariantFromValue(account);
default:
return QVariant();
}
}
QVariant MojangAccountList::headerData(int section, Qt::Orientation orientation, int role) const
{
switch (role)
{
case Qt::DisplayRole:
switch (section)
{
case ActiveColumn:
return "Active?";
case NameColumn:
return "Name";
default:
return QVariant();
}
case Qt::ToolTipRole:
switch (section)
{
case NameColumn:
return "The name of the version.";
default:
return QVariant();
}
default:
return QVariant();
}
}
int MojangAccountList::rowCount(const QModelIndex &parent) const
{
// Return count
return count();
}
int MojangAccountList::columnCount(const QModelIndex &parent) const
{
return 2;
}
void MojangAccountList::updateListData(QList<MojangAccountPtr> versions)
{
beginResetModel();
m_accounts = versions;
endResetModel();
}
bool MojangAccountList::loadList(const QString &filePath)
{
QString path = filePath;
if (path.isEmpty())
path = m_listFilePath;
if (path.isEmpty())
{
QLOG_ERROR() << "Can't load Mojang account list. No file path given and no default set.";
return false;
}
QFile file(path);
// Try to open the file and fail if we can't.
// TODO: We should probably report this error to the user.
if (!file.open(QIODevice::ReadOnly))
{
QLOG_ERROR() << QString("Failed to read the account list file (%1).").arg(path).toUtf8();
return false;
}
// Read the file and close it.
QByteArray jsonData = file.readAll();
file.close();
QJsonParseError parseError;
QJsonDocument jsonDoc = QJsonDocument::fromJson(jsonData, &parseError);
// Fail if the JSON is invalid.
if (parseError.error != QJsonParseError::NoError)
{
QLOG_ERROR() << QString("Failed to parse account list file: %1 at offset %2")
.arg(parseError.errorString(), QString::number(parseError.offset))
.toUtf8();
return false;
}
// Make sure the root is an object.
if (!jsonDoc.isObject())
{
QLOG_ERROR() << "Invalid account list JSON: Root should be an array.";
return false;
}
QJsonObject root = jsonDoc.object();
// Make sure the format version matches.
if (root.value("formatVersion").toVariant().toInt() != ACCOUNT_LIST_FORMAT_VERSION)
{
QString newName = "accounts-old.json";
QLOG_WARN() << "Format version mismatch when loading account list. Existing one will be renamed to"
<< newName;
// Attempt to rename the old version.
file.rename(newName);
return false;
}
// Now, load the accounts array.
beginResetModel();
QJsonArray accounts = root.value("accounts").toArray();
for (QJsonValue accountVal : accounts)
{
QJsonObject accountObj = accountVal.toObject();
MojangAccountPtr account = MojangAccount::loadFromJson(accountObj);
if (account.get() != nullptr)
{
connect(account.get(), SIGNAL(changed()), SLOT(accountChanged()));
m_accounts.append(account);
}
else
{
QLOG_WARN() << "Failed to load an account.";
}
}
// Load the active account.
m_activeAccount = findAccount(root.value("activeAccount").toString(""));
endResetModel();
return true;
}
bool MojangAccountList::saveList(const QString &filePath)
{
QString path(filePath);
if (path.isEmpty())
path = m_listFilePath;
if (path.isEmpty())
{
QLOG_ERROR() << "Can't save Mojang account list. No file path given and no default set.";
return false;
}
QLOG_INFO() << "Writing account list to" << path;
QLOG_DEBUG() << "Building JSON data structure.";
// Build the JSON document to write to the list file.
QJsonObject root;
root.insert("formatVersion", ACCOUNT_LIST_FORMAT_VERSION);
// Build a list of accounts.
QLOG_DEBUG() << "Building account array.";
QJsonArray accounts;
for (MojangAccountPtr account : m_accounts)
{
QJsonObject accountObj = account->saveToJson();
accounts.append(accountObj);
}
// Insert the account list into the root object.
root.insert("accounts", accounts);
if(m_activeAccount)
{
// Save the active account.
root.insert("activeAccount", m_activeAccount->username());
}
// Create a JSON document object to convert our JSON to bytes.
QJsonDocument doc(root);
// Now that we're done building the JSON object, we can write it to the file.
QLOG_DEBUG() << "Writing account list to file.";
QFile file(path);
// Try to open the file and fail if we can't.
// TODO: We should probably report this error to the user.
if (!file.open(QIODevice::WriteOnly))
{
QLOG_ERROR() << QString("Failed to read the account list file (%1).").arg(path).toUtf8();
return false;
}
// Write the JSON to the file.
file.write(doc.toJson());
file.close();
QLOG_INFO() << "Saved account list to" << path;
return true;
}
void MojangAccountList::setListFilePath(QString path, bool autosave)
{
m_listFilePath = path;
m_autosave = autosave;
}

View File

@ -1,192 +0,0 @@
/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QObject>
#include <QVariant>
#include <QAbstractListModel>
#include <QSharedPointer>
#include "logic/auth/MojangAccount.h"
/*!
* \brief List of available Mojang accounts.
* This should be loaded in the background by MultiMC on startup.
*
* This class also inherits from QAbstractListModel. Methods from that
* class determine how this list shows up in a list view. Said methods
* all have a default implementation, but they can be overridden by subclasses to
* change the behavior of the list.
*/
class MojangAccountList : public QAbstractListModel
{
Q_OBJECT
public:
enum ModelRoles
{
PointerRole = 0x34B1CB48
};
enum VListColumns
{
// TODO: Add icon column.
// First column - Active?
ActiveColumn = 0,
// Second column - Name
NameColumn,
};
explicit MojangAccountList(QObject *parent = 0);
//! Gets the account at the given index.
virtual const MojangAccountPtr at(int i) const;
//! Returns the number of accounts in the list.
virtual int count() const;
//////// List Model Functions ////////
virtual QVariant data(const QModelIndex &index, int role) const;
virtual QVariant headerData(int section, Qt::Orientation orientation, int role) const;
virtual int rowCount(const QModelIndex &parent) const;
virtual int columnCount(const QModelIndex &parent) const;
/*!
* Adds a the given Mojang account to the account list.
*/
virtual void addAccount(const MojangAccountPtr account);
/*!
* Removes the mojang account with the given username from the account list.
*/
virtual void removeAccount(const QString &username);
/*!
* Removes the account at the given QModelIndex.
*/
virtual void removeAccount(QModelIndex index);
/*!
* \brief Finds an account by its username.
* \param The username of the account to find.
* \return A const pointer to the account with the given username. NULL if
* one doesn't exist.
*/
virtual MojangAccountPtr findAccount(const QString &username) const;
/*!
* Sets the default path to save the list file to.
* If autosave is true, this list will automatically save to the given path whenever it changes.
* THIS FUNCTION DOES NOT LOAD THE LIST. If you set autosave, be sure to call loadList() immediately
* after calling this function to ensure an autosaved change doesn't overwrite the list you intended
* to load.
*/
virtual void setListFilePath(QString path, bool autosave = false);
/*!
* \brief Loads the account list from the given file path.
* If the given file is an empty string (default), will load from the default account list file.
* \return True if successful, otherwise false.
*/
virtual bool loadList(const QString &file = "");
/*!
* \brief Saves the account list to the given file.
* If the given file is an empty string (default), will save from the default account list file.
* \return True if successful, otherwise false.
*/
virtual bool saveList(const QString &file = "");
/*!
* \brief Gets a pointer to the account that the user has selected as their "active" account.
* Which account is active can be overridden on a per-instance basis, but this will return the one that
* is set as active globally.
* \return The currently active MojangAccount. If there isn't an active account, returns a null pointer.
*/
virtual MojangAccountPtr activeAccount() const;
/*!
* Sets the given account as the current active account.
* If the username given is an empty string, sets the active account to nothing.
*/
virtual void setActiveAccount(const QString &username);
signals:
/*!
* Signal emitted to indicate that the account list has changed.
* This will also fire if the value of an element in the list changes (will be implemented
* later).
*/
void listChanged();
/*!
* Signal emitted to indicate that the active account has changed.
*/
void activeAccountChanged();
public
slots:
/**
* This is called when one of the accounts changes and the list needs to be updated
*/
void accountChanged();
protected:
/*!
* Called whenever the list changes.
* This emits the listChanged() signal and autosaves the list (if autosave is enabled).
*/
void onListChanged();
/*!
* Called whenever the active account changes.
* Emits the activeAccountChanged() signal and autosaves the list if enabled.
*/
void onActiveChanged();
QList<MojangAccountPtr> m_accounts;
/*!
* Account that is currently active.
*/
MojangAccountPtr m_activeAccount;
//! Path to the account list file. Empty string if there isn't one.
QString m_listFilePath;
/*!
* If true, the account list will automatically save to the account list path when it changes.
* Ignored if m_listFilePath is blank.
*/
bool m_autosave = false;
protected
slots:
/*!
* Updates this list with the given list of accounts.
* This is done by copying each account in the given list and inserting it
* into this one.
* We need to do this so that we can set the parents of the accounts are set to this
* account list. This can't be done in the load task, because the accounts the load
* task creates are on the load task's thread and Qt won't allow their parents
* to be set to something created on another thread.
* To get around that problem, we invoke this method on the GUI thread, which
* then copies the accounts and sets their parents correctly.
* \param accounts List of accounts whose parents should be set.
*/
virtual void updateListData(QList<MojangAccountPtr> versions);
};