NOISSUE retry committing instances if it fails a few times

This should fix issues with antivirus locking files/folders on Windows.
This commit is contained in:
Petr Mrázek
2017-09-05 23:38:17 +02:00
parent d80382180e
commit b61407a75d
7 changed files with 121 additions and 96 deletions

View File

@ -6,11 +6,11 @@
//FIXME: remove this
#include "minecraft/onesix/OneSixInstance.h"
InstanceCreationTask::InstanceCreationTask(SettingsObjectPtr settings, BaseInstanceProvider* target, BaseVersionPtr version,
InstanceCreationTask::InstanceCreationTask(SettingsObjectPtr settings, const QString & stagingPath, BaseVersionPtr version,
const QString& instName, const QString& instIcon, const QString& instGroup)
{
m_globalSettings = settings;
m_target = target;
m_stagingPath = stagingPath;
m_instName = instName;
m_instIcon = instIcon;
m_instGroup = instGroup;
@ -20,19 +20,17 @@ InstanceCreationTask::InstanceCreationTask(SettingsObjectPtr settings, BaseInsta
void InstanceCreationTask::executeTask()
{
setStatus(tr("Creating instance from version %1").arg(m_version->name()));
QString stagingPath = m_target->getStagedInstancePath();
QDir rootDir(stagingPath);
auto instanceSettings = std::make_shared<INISettingsObject>(FS::PathCombine(stagingPath, "instance.cfg"));
instanceSettings->registerSetting("InstanceType", "Legacy");
instanceSettings->set("InstanceType", "OneSix");
InstancePtr inst(new OneSixInstance(m_globalSettings, instanceSettings, stagingPath));
inst->setIntendedVersionId(m_version->descriptor());
inst->setName(m_instName);
inst->setIconKey(m_instIcon);
inst->init();
m_target->commitStagedInstance(stagingPath, m_instName, m_instGroup);
{
auto instanceSettings = std::make_shared<INISettingsObject>(FS::PathCombine(m_stagingPath, "instance.cfg"));
instanceSettings->suspendSave();
instanceSettings->registerSetting("InstanceType", "Legacy");
instanceSettings->set("InstanceType", "OneSix");
OneSixInstance inst(m_globalSettings, instanceSettings, m_stagingPath);
inst.setIntendedVersionId(m_version->descriptor());
inst.setName(m_instName);
inst.setIconKey(m_instIcon);
inst.init();
instanceSettings->resumeSave();
}
emitSucceeded();
}