NOISSUE continue reshuffling the codebase
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116
launcher/ui/widgets/WideBar.cpp
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116
launcher/ui/widgets/WideBar.cpp
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#include "WideBar.h"
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#include <QToolButton>
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#include <QMenu>
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class ActionButton : public QToolButton
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{
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Q_OBJECT
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public:
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ActionButton(QAction * action, QWidget * parent = 0) : QToolButton(parent), m_action(action) {
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setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
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connect(action, &QAction::changed, this, &ActionButton::actionChanged);
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connect(this, &ActionButton::clicked, action, &QAction::trigger);
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actionChanged();
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};
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private slots:
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void actionChanged() {
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setEnabled(m_action->isEnabled());
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setChecked(m_action->isChecked());
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setCheckable(m_action->isCheckable());
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setText(m_action->text());
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setIcon(m_action->icon());
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setToolTip(m_action->toolTip());
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setHidden(!m_action->isVisible());
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setFocusPolicy(Qt::NoFocus);
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}
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private:
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QAction * m_action;
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};
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WideBar::WideBar(const QString& title, QWidget* parent) : QToolBar(title, parent)
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{
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setFloatable(false);
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setMovable(false);
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}
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WideBar::WideBar(QWidget* parent) : QToolBar(parent)
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{
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setFloatable(false);
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setMovable(false);
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}
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struct WideBar::BarEntry {
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enum Type {
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None,
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Action,
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Separator,
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Spacer
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} type = None;
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QAction *qAction = nullptr;
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QAction *wideAction = nullptr;
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};
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WideBar::~WideBar()
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{
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for(auto *iter: m_entries) {
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delete iter;
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}
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}
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void WideBar::addAction(QAction* action)
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{
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auto entry = new BarEntry();
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entry->qAction = addWidget(new ActionButton(action, this));
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entry->wideAction = action;
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entry->type = BarEntry::Action;
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m_entries.push_back(entry);
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}
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void WideBar::addSeparator()
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{
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auto entry = new BarEntry();
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entry->qAction = QToolBar::addSeparator();
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entry->type = BarEntry::Separator;
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m_entries.push_back(entry);
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}
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void WideBar::insertSpacer(QAction* action)
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{
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auto iter = std::find_if(m_entries.begin(), m_entries.end(), [action](BarEntry * entry) {
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return entry->wideAction == action;
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});
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if(iter == m_entries.end()) {
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return;
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}
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QWidget* spacer = new QWidget();
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spacer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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auto entry = new BarEntry();
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entry->qAction = insertWidget((*iter)->qAction, spacer);
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entry->type = BarEntry::Spacer;
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m_entries.insert(iter, entry);
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}
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QMenu * WideBar::createContextMenu(QWidget *parent, const QString & title)
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{
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QMenu *contextMenu = new QMenu(title, parent);
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for(auto & item: m_entries) {
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switch(item->type) {
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default:
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case BarEntry::None:
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break;
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case BarEntry::Separator:
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case BarEntry::Spacer:
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contextMenu->addSeparator();
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break;
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case BarEntry::Action:
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contextMenu->addAction(item->wideAction);
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break;
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}
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}
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return contextMenu;
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}
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#include "WideBar.moc"
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