NOISSUE continue reshuffling the codebase
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196
launcher/ui/dialogs/ProgressDialog.cpp
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196
launcher/ui/dialogs/ProgressDialog.cpp
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/* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "ProgressDialog.h"
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#include "ui_ProgressDialog.h"
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#include <QKeyEvent>
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#include <QDebug>
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#include "tasks/Task.h"
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ProgressDialog::ProgressDialog(QWidget *parent) : QDialog(parent), ui(new Ui::ProgressDialog)
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{
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ui->setupUi(this);
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this->setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint);
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setSkipButton(false);
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changeProgress(0, 100);
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}
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void ProgressDialog::setSkipButton(bool present, QString label)
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{
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ui->skipButton->setAutoDefault(false);
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ui->skipButton->setDefault(false);
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ui->skipButton->setFocusPolicy(Qt::ClickFocus);
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ui->skipButton->setEnabled(present);
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ui->skipButton->setVisible(present);
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ui->skipButton->setText(label);
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updateSize();
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}
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void ProgressDialog::on_skipButton_clicked(bool checked)
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{
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Q_UNUSED(checked);
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task->abort();
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}
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ProgressDialog::~ProgressDialog()
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{
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delete ui;
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}
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void ProgressDialog::updateSize()
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{
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QSize qSize = QSize(480, minimumSizeHint().height());
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resize(qSize);
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setFixedSize(qSize);
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}
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int ProgressDialog::execWithTask(Task *task)
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{
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this->task = task;
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QDialog::DialogCode result;
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if(!task)
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{
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qDebug() << "Programmer error: progress dialog created with null task.";
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return Accepted;
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}
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if(handleImmediateResult(result))
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{
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return result;
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}
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// Connect signals.
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connect(task, SIGNAL(started()), SLOT(onTaskStarted()));
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connect(task, SIGNAL(failed(QString)), SLOT(onTaskFailed(QString)));
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connect(task, SIGNAL(succeeded()), SLOT(onTaskSucceeded()));
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connect(task, SIGNAL(status(QString)), SLOT(changeStatus(const QString &)));
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connect(task, SIGNAL(progress(qint64, qint64)), SLOT(changeProgress(qint64, qint64)));
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// if this didn't connect to an already running task, invoke start
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if(!task->isRunning())
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{
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task->start();
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}
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if(task->isRunning())
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{
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changeProgress(task->getProgress(), task->getTotalProgress());
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changeStatus(task->getStatus());
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return QDialog::exec();
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}
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else if(handleImmediateResult(result))
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{
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return result;
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}
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else
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{
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return QDialog::Rejected;
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}
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}
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// TODO: only provide the unique_ptr overloads
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int ProgressDialog::execWithTask(std::unique_ptr<Task> &&task)
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{
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connect(this, &ProgressDialog::destroyed, task.get(), &Task::deleteLater);
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return execWithTask(task.release());
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}
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int ProgressDialog::execWithTask(std::unique_ptr<Task> &task)
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{
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connect(this, &ProgressDialog::destroyed, task.get(), &Task::deleteLater);
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return execWithTask(task.release());
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}
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bool ProgressDialog::handleImmediateResult(QDialog::DialogCode &result)
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{
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if(task->isFinished())
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{
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if(task->wasSuccessful())
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{
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result = QDialog::Accepted;
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}
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else
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{
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result = QDialog::Rejected;
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}
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return true;
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}
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return false;
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}
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Task *ProgressDialog::getTask()
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{
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return task;
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}
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void ProgressDialog::onTaskStarted()
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{
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}
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void ProgressDialog::onTaskFailed(QString failure)
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{
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reject();
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}
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void ProgressDialog::onTaskSucceeded()
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{
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accept();
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}
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void ProgressDialog::changeStatus(const QString &status)
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{
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ui->statusLabel->setText(status);
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updateSize();
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}
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void ProgressDialog::changeProgress(qint64 current, qint64 total)
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{
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ui->taskProgressBar->setMaximum(total);
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ui->taskProgressBar->setValue(current);
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}
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void ProgressDialog::keyPressEvent(QKeyEvent *e)
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{
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if(ui->skipButton->isVisible())
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{
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if (e->key() == Qt::Key_Escape)
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{
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on_skipButton_clicked(true);
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return;
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}
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else if(e->key() == Qt::Key_Tab)
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{
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ui->skipButton->setFocusPolicy(Qt::StrongFocus);
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ui->skipButton->setFocus();
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ui->skipButton->setAutoDefault(true);
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ui->skipButton->setDefault(true);
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return;
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}
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}
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QDialog::keyPressEvent(e);
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}
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void ProgressDialog::closeEvent(QCloseEvent *e)
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{
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if (task && task->isRunning())
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{
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e->ignore();
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}
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else
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{
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QDialog::closeEvent(e);
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}
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}
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