feat(RD): add texture pack downloader

This extends the resource pack downloader, with the custom behavior of
filtering the versions that shows up, to those <= 1.6. As always, Flame
is funky and requires a bit more workarounds than average.

This will also get a nice improvement when the Version parsing and
comparison PR gets merged! :D

Signed-off-by: flow <flowlnlnln@gmail.com>
This commit is contained in:
flow
2023-01-29 18:07:49 -03:00
parent b724607e31
commit ada5e88eb9
22 changed files with 550 additions and 20 deletions

View File

@ -100,6 +100,24 @@ ModrinthResourcePackPage::ModrinthResourcePackPage(ResourcePackDownloadDialog* d
m_ui->packDescription->setMetaEntry(metaEntryBase());
}
ModrinthTexturePackPage::ModrinthTexturePackPage(TexturePackDownloadDialog* dialog, BaseInstance& instance)
: TexturePackResourcePage(dialog, instance)
{
m_model = new ModrinthTexturePackModel(instance);
m_ui->packView->setModel(m_model);
addSortings();
// sometimes Qt just ignores virtual slots and doesn't work as intended it seems,
// so it's best not to connect them in the parent's constructor...
connect(m_ui->sortByBox, SIGNAL(currentIndexChanged(int)), this, SLOT(triggerSearch()));
connect(m_ui->packView->selectionModel(), &QItemSelectionModel::currentChanged, this, &ModrinthTexturePackPage::onSelectionChanged);
connect(m_ui->versionSelectionBox, &QComboBox::currentTextChanged, this, &ModrinthTexturePackPage::onVersionSelectionChanged);
connect(m_ui->resourceSelectionButton, &QPushButton::clicked, this, &ModrinthTexturePackPage::onResourceSelected);
m_ui->packDescription->setMetaEntry(metaEntryBase());
}
ModrinthShaderPackPage::ModrinthShaderPackPage(ShaderPackDownloadDialog* dialog, BaseInstance& instance)
: ShaderPackResourcePage(dialog, instance)
{
@ -123,6 +141,7 @@ ModrinthShaderPackPage::ModrinthShaderPackPage(ShaderPackDownloadDialog* dialog,
// my Qt, so we need to implement this in every derived class...
auto ModrinthModPage::shouldDisplay() const -> bool { return true; }
auto ModrinthResourcePackPage::shouldDisplay() const -> bool { return true; }
auto ModrinthTexturePackPage::shouldDisplay() const -> bool { return true; }
auto ModrinthShaderPackPage::shouldDisplay() const -> bool { return true; }
} // namespace ResourceDownload