feat(RD): add texture pack downloader

This extends the resource pack downloader, with the custom behavior of
filtering the versions that shows up, to those <= 1.6. As always, Flame
is funky and requires a bit more workarounds than average.

This will also get a nice improvement when the Version parsing and
comparison PR gets merged! :D

Signed-off-by: flow <flowlnlnln@gmail.com>
This commit is contained in:
flow
2023-01-29 18:07:49 -03:00
parent b724607e31
commit ada5e88eb9
22 changed files with 550 additions and 20 deletions

View File

@ -133,10 +133,50 @@ void FlameResourcePackPage::openUrl(const QUrl& url)
ResourcePackResourcePage::openUrl(url);
}
FlameTexturePackPage::FlameTexturePackPage(TexturePackDownloadDialog* dialog, BaseInstance& instance)
: TexturePackResourcePage(dialog, instance)
{
m_model = new FlameTexturePackModel(instance);
m_ui->packView->setModel(m_model);
addSortings();
// sometimes Qt just ignores virtual slots and doesn't work as intended it seems,
// so it's best not to connect them in the parent's contructor...
connect(m_ui->sortByBox, SIGNAL(currentIndexChanged(int)), this, SLOT(triggerSearch()));
connect(m_ui->packView->selectionModel(), &QItemSelectionModel::currentChanged, this, &FlameTexturePackPage::onSelectionChanged);
connect(m_ui->versionSelectionBox, &QComboBox::currentTextChanged, this, &FlameTexturePackPage::onVersionSelectionChanged);
connect(m_ui->resourceSelectionButton, &QPushButton::clicked, this, &FlameTexturePackPage::onResourceSelected);
m_ui->packDescription->setMetaEntry(metaEntryBase());
}
bool FlameTexturePackPage::optedOut(ModPlatform::IndexedVersion& ver) const
{
return isOptedOut(ver);
}
void FlameTexturePackPage::openUrl(const QUrl& url)
{
if (url.scheme().isEmpty()) {
QString query = url.query(QUrl::FullyDecoded);
if (query.startsWith("remoteUrl=")) {
// attempt to resolve url from warning page
query.remove(0, 10);
ResourcePackResourcePage::openUrl({QUrl::fromPercentEncoding(query.toUtf8())}); // double decoding is necessary
return;
}
}
TexturePackResourcePage::openUrl(url);
}
// I don't know why, but doing this on the parent class makes it so that
// other mod providers start loading before being selected, at least with
// my Qt, so we need to implement this in every derived class...
auto FlameModPage::shouldDisplay() const -> bool { return true; }
auto FlameResourcePackPage::shouldDisplay() const -> bool { return true; }
auto FlameTexturePackPage::shouldDisplay() const -> bool { return true; }
} // namespace ResourceDownload