Nuke and pave the old login system

Also, account list now saves profile lists.
This commit is contained in:
Andrew
2013-11-20 18:31:15 -06:00
parent 03652b01d2
commit abf8408911
11 changed files with 150 additions and 120 deletions

View File

@ -65,7 +65,7 @@ QString replaceTokensIn(QString text, QMap<QString, QString> with)
return result;
}
QStringList OneSixInstance::processMinecraftArgs(LoginResponse response)
QStringList OneSixInstance::processMinecraftArgs(MojangAccountPtr account)
{
I_D(OneSixInstance);
auto version = d->version;
@ -73,11 +73,11 @@ QStringList OneSixInstance::processMinecraftArgs(LoginResponse response)
QMap<QString, QString> token_mapping;
// yggdrasil!
token_mapping["auth_username"] = response.username;
token_mapping["auth_session"] = response.session_id;
token_mapping["auth_access_token"] = response.access_token;
token_mapping["auth_player_name"] = response.player_name;
token_mapping["auth_uuid"] = response.player_id;
token_mapping["auth_username"] = account->username();
//token_mapping["auth_session"] = response.session_id;
token_mapping["auth_access_token"] = account->accessToken();
token_mapping["auth_player_name"] = account->currentProfile()->name();
token_mapping["auth_uuid"] = account->currentProfile()->id();
// this is for offline?:
/*
@ -102,7 +102,7 @@ QStringList OneSixInstance::processMinecraftArgs(LoginResponse response)
return parts;
}
MinecraftProcess *OneSixInstance::prepareForLaunch(LoginResponse response)
MinecraftProcess *OneSixInstance::prepareForLaunch(MojangAccountPtr account)
{
I_D(OneSixInstance);
cleanupAfterRun();
@ -169,7 +169,7 @@ MinecraftProcess *OneSixInstance::prepareForLaunch(LoginResponse response)
args << classPath;
}
args << version->mainClass;
args.append(processMinecraftArgs(response));
args.append(processMinecraftArgs(account));
// Set the width and height for 1.6 instances
bool maximize = settings().get("LaunchMaximized").toBool();