Basic Quick Play support
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
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3dccc38f42
commit
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@ -564,8 +564,15 @@ QStringList MinecraftInstance::processMinecraftArgs(
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if (serverToJoin && !serverToJoin->address.isEmpty())
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if (serverToJoin && !serverToJoin->address.isEmpty())
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{
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{
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args_pattern += " --server " + serverToJoin->address;
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if (profile->hasTrait("quickPlay"))
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args_pattern += " --port " + QString::number(serverToJoin->port);
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{
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args_pattern += " --quickPlayMultiplayer " + serverToJoin->address + ':' + QString::number(serverToJoin->port);
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}
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else
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{
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args_pattern += " --server " + serverToJoin->address;
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args_pattern += " --port " + QString::number(serverToJoin->port);
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}
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}
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}
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QMap<QString, QString> token_mapping;
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QMap<QString, QString> token_mapping;
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@ -55,14 +55,21 @@
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package org.prismlauncher.launcher.impl;
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package org.prismlauncher.launcher.impl;
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import java.lang.invoke.MethodHandle;
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import java.lang.invoke.MethodHandle;
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import java.util.Collections;
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import java.util.List;
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import org.prismlauncher.utils.Parameters;
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import org.prismlauncher.utils.Parameters;
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import org.prismlauncher.utils.ReflectionUtils;
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import org.prismlauncher.utils.ReflectionUtils;
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public final class StandardLauncher extends AbstractLauncher {
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public final class StandardLauncher extends AbstractLauncher {
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private final boolean quickPlaySupported;
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public StandardLauncher(Parameters params) {
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public StandardLauncher(Parameters params) {
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super(params);
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super(params);
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List<String> traits = params.getList("traits", Collections.<String>emptyList());
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quickPlaySupported = traits.contains("quickPlay");
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}
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}
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@Override
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@Override
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@ -77,10 +84,16 @@ public final class StandardLauncher extends AbstractLauncher {
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}
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}
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if (serverAddress != null) {
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if (serverAddress != null) {
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gameArgs.add("--server");
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if (quickPlaySupported) {
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gameArgs.add(serverAddress);
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// as of 23w14a
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gameArgs.add("--port");
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gameArgs.add("--quickPlayMultiplayer");
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gameArgs.add(serverPort);
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gameArgs.add(serverAddress + ':' + serverPort);
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} else {
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gameArgs.add("--server");
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gameArgs.add(serverAddress);
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gameArgs.add("--port");
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gameArgs.add(serverPort);
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}
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}
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}
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// find and invoke the main method
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// find and invoke the main method
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