GH-1227: World import using drag and drop - zip files and folders
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@ -19,6 +19,7 @@
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#include <QString>
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#include <QDir>
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#include <QAbstractListModel>
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#include <QMimeData>
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#include "minecraft/World.h"
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#include "multimc_logic_export.h"
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@ -71,16 +72,28 @@ public:
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/// Reloads the mod list and returns true if the list changed.
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virtual bool update();
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/// Install a world from location
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void installWorld(QFileInfo filename);
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/// Deletes the mod at the given index.
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virtual bool deleteWorld(int index);
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/// Deletes all the selected mods
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virtual bool deleteWorlds(int first, int last);
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/// flags, mostly to support drag&drop
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virtual Qt::ItemFlags flags(const QModelIndex &index) const;
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/// get data for drag action
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virtual QMimeData *mimeData(const QModelIndexList &indexes) const;
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/// get the supported mime types
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virtual QStringList mimeTypes() const;
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/// process data from drop action
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virtual bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent);
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/// what drag actions do we support?
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virtual Qt::DropActions supportedDragActions() const;
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/// what drop actions do we support?
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virtual Qt::DropActions supportedDropActions() const;
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void startWatching();
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void stopWatching();
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@ -97,8 +110,6 @@ public:
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return worlds;
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}
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private:
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void internalSort(QList<World> &what);
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private slots:
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void directoryChanged(QString path);
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