refactor: split out setting api headers for downloads

Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
This commit is contained in:
Rachel Powers
2023-06-01 16:39:04 -07:00
parent af6bf11793
commit 9c10965997
38 changed files with 303 additions and 68 deletions

View File

@ -45,7 +45,7 @@
#include "AssetsUtils.h"
#include "FileSystem.h"
#include "net/Download.h"
#include "net/ApiDownload.h"
#include "net/ChecksumValidator.h"
#include "BuildConfig.h"
@ -311,7 +311,7 @@ NetAction::Ptr AssetObject::getDownloadAction()
QFileInfo objectFile(getLocalPath());
if ((!objectFile.isFile()) || (objectFile.size() != size))
{
auto objectDL = Net::Download::makeFile(getUrl(), objectFile.filePath());
auto objectDL = Net::ApiDownload::makeFile(getUrl(), objectFile.filePath());
if(hash.size())
{
auto rawHash = QByteArray::fromHex(hash.toLatin1());

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@ -36,7 +36,7 @@
#include "Library.h"
#include "MinecraftInstance.h"
#include <net/Download.h>
#include <net/ApiDownload.h>
#include <net/ChecksumValidator.h>
#include <FileSystem.h>
#include <BuildConfig.h>
@ -129,14 +129,14 @@ QList<NetAction::Ptr> Library::getDownloads(
if(sha1.size())
{
auto rawSha1 = QByteArray::fromHex(sha1.toLatin1());
auto dl = Net::Download::makeCached(url, entry, options);
auto dl = Net::ApiDownload::makeCached(url, entry, options);
dl->addValidator(new Net::ChecksumValidator(QCryptographicHash::Sha1, rawSha1));
qDebug() << "Checksummed Download for:" << rawName().serialize() << "storage:" << storage << "url:" << url;
out.append(dl);
}
else
{
out.append(Net::Download::makeCached(url, entry, options));
out.append(Net::ApiDownload::makeCached(url, entry, options));
qDebug() << "Download for:" << rawName().serialize() << "storage:" << storage << "url:" << url;
}
return true;

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@ -7,6 +7,8 @@
#include "Application.h"
#include "net/ApiDownload.h"
AssetUpdateTask::AssetUpdateTask(MinecraftInstance * inst)
{
m_inst = inst;
@ -34,7 +36,7 @@ void AssetUpdateTask::executeTask()
entry->setStale(true);
auto hexSha1 = assets->sha1.toLatin1();
qDebug() << "Asset index SHA1:" << hexSha1;
auto dl = Net::Download::makeCached(indexUrl, entry);
auto dl = Net::ApiDownload::makeCached(indexUrl, entry);
auto rawSha1 = QByteArray::fromHex(assets->sha1.toLatin1());
dl->addValidator(new Net::ChecksumValidator(QCryptographicHash::Sha1, rawSha1));
job->addNetAction(dl);

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@ -8,6 +8,8 @@
#include "BuildConfig.h"
#include "Application.h"
#include "net/ApiDownload.h"
FMLLibrariesTask::FMLLibrariesTask(MinecraftInstance * inst)
{
m_inst = inst;
@ -68,7 +70,7 @@ void FMLLibrariesTask::executeTask()
{
auto entry = metacache->resolveEntry("fmllibs", lib.filename);
QString urlString = BuildConfig.FMLLIBS_BASE_URL + lib.filename;
dljob->addNetAction(Net::Download::makeCached(QUrl(urlString), entry, options));
dljob->addNetAction(Net::ApiDownload::makeCached(QUrl(urlString), entry, options));
}
connect(dljob.get(), &NetJob::succeeded, this, &FMLLibrariesTask::fmllibsFinished);