Custom environment variables UI and implementation
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
This commit is contained in:
64
launcher/ui/pages/global/EnvironmentVariablesPage.cpp
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64
launcher/ui/pages/global/EnvironmentVariablesPage.cpp
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// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <QTabBar>
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#include <QVBoxLayout>
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#include "EnvironmentVariablesPage.h"
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EnvironmentVariablesPage::EnvironmentVariablesPage(QWidget* parent) : QWidget(parent)
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{
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auto verticalLayout = new QVBoxLayout(this);
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verticalLayout->setContentsMargins(0, 0, 0, 0);
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variables = new EnvironmentVariables(this);
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variables->setContentsMargins(6, 6, 6, 6);
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verticalLayout->addWidget(variables);
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variables->initialize(false, true, false, APPLICATION->settings()->get("Env").toMap());
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}
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QString EnvironmentVariablesPage::displayName() const
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{
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return tr("Environment Variables");
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}
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QIcon EnvironmentVariablesPage::icon() const
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{
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return APPLICATION->getThemedIcon("environment-variables");
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}
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QString EnvironmentVariablesPage::id() const
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{
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return "environment-variables";
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}
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QString EnvironmentVariablesPage::helpPage() const
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{
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return "Environment-variables";
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}
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bool EnvironmentVariablesPage::apply()
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{
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APPLICATION->settings()->set("Env", variables->value());
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return true;
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}
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void EnvironmentVariablesPage::retranslate()
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{
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variables->retranslate();
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}
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42
launcher/ui/pages/global/EnvironmentVariablesPage.h
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42
launcher/ui/pages/global/EnvironmentVariablesPage.h
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// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <Application.h>
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#include "ui/pages/BasePage.h"
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#include "ui/widgets/EnvironmentVariables.h"
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class EnvironmentVariablesPage : public QWidget, public BasePage {
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Q_OBJECT
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public:
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explicit EnvironmentVariablesPage(QWidget* parent = nullptr);
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QString displayName() const override;
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QIcon icon() const override;
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QString id() const override;
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QString helpPage() const override;
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bool apply() override;
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void retranslate() override;
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private:
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EnvironmentVariables* variables;
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};
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