Custom environment variables UI and implementation

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
This commit is contained in:
TheKodeToad
2023-07-12 18:10:13 +01:00
parent 9499066375
commit 997a3709d4
31 changed files with 6722 additions and 486 deletions

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// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <QTabBar>
#include <QVBoxLayout>
#include "EnvironmentVariablesPage.h"
EnvironmentVariablesPage::EnvironmentVariablesPage(QWidget* parent) : QWidget(parent)
{
auto verticalLayout = new QVBoxLayout(this);
verticalLayout->setContentsMargins(0, 0, 0, 0);
variables = new EnvironmentVariables(this);
variables->setContentsMargins(6, 6, 6, 6);
verticalLayout->addWidget(variables);
variables->initialize(false, true, false, APPLICATION->settings()->get("Env").toMap());
}
QString EnvironmentVariablesPage::displayName() const
{
return tr("Environment Variables");
}
QIcon EnvironmentVariablesPage::icon() const
{
return APPLICATION->getThemedIcon("environment-variables");
}
QString EnvironmentVariablesPage::id() const
{
return "environment-variables";
}
QString EnvironmentVariablesPage::helpPage() const
{
return "Environment-variables";
}
bool EnvironmentVariablesPage::apply()
{
APPLICATION->settings()->set("Env", variables->value());
return true;
}
void EnvironmentVariablesPage::retranslate()
{
variables->retranslate();
}

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// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <Application.h>
#include "ui/pages/BasePage.h"
#include "ui/widgets/EnvironmentVariables.h"
class EnvironmentVariablesPage : public QWidget, public BasePage {
Q_OBJECT
public:
explicit EnvironmentVariablesPage(QWidget* parent = nullptr);
QString displayName() const override;
QIcon icon() const override;
QString id() const override;
QString helpPage() const override;
bool apply() override;
void retranslate() override;
private:
EnvironmentVariables* variables;
};