Implement basic yggdrasil auth.
No fancy login token saving involved.
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/* Copyright 2013 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "LoginTask.h"
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#include "MultiMC.h"
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#include <QStringList>
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#include <QNetworkReply>
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#include <QNetworkRequest>
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#include <QUrl>
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#include <QUrlQuery>
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LoginTask::LoginTask( const UserInfo& uInfo, QObject* parent ) : Task(parent), uInfo(uInfo){}
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void LoginTask::executeTask()
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{
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setStatus(tr("Logging in..."));
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auto worker = MMC->qnam();
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connect(worker.data(), SIGNAL(finished(QNetworkReply*)), this, SLOT(processNetReply(QNetworkReply*)));
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QUrl loginURL("https://login.minecraft.net/");
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QNetworkRequest netRequest(loginURL);
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netRequest.setHeader(QNetworkRequest::ContentTypeHeader, "application/x-www-form-urlencoded");
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QUrlQuery params;
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params.addQueryItem("user", uInfo.username);
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params.addQueryItem("password", uInfo.password);
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params.addQueryItem("version", "13");
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netReply = worker->post(netRequest, params.query(QUrl::EncodeSpaces).toUtf8());
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}
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void LoginTask::processNetReply(QNetworkReply *reply)
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{
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if(netReply != reply)
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return;
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// Check for errors.
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switch (reply->error())
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{
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case QNetworkReply::NoError:
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{
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// Check the response code.
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int responseCode = reply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt();
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if (responseCode == 200)
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{
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QString responseStr(reply->readAll());
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QStringList strings = responseStr.split(":");
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if (strings.count() >= 4)
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{
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bool parseSuccess;
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qint64 latestVersion = strings[0].toLongLong(&parseSuccess);
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if (parseSuccess)
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{
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// strings[1] is the download ticket. It isn't used anymore.
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QString username = strings[2];
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QString sessionID = strings[3];
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result = {username, sessionID, latestVersion};
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emitSucceeded();
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}
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else
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{
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emitFailed(tr("Failed to parse Minecraft version string."));
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}
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}
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else
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{
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if (responseStr.toLower() == "bad login")
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emitFailed(tr("Invalid username or password."));
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else if (responseStr.toLower() == "old version")
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emitFailed(tr("Launcher outdated, please update."));
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else
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emitFailed(tr("Login failed: %1").arg(responseStr));
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}
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}
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else if (responseCode == 503)
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{
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emitFailed(tr("The login servers are currently unavailable. Check http://help.mojang.com/ for more info."));
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}
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else
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{
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emitFailed(tr("Login failed: Unknown HTTP error %1 occurred.").arg(QString::number(responseCode)));
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}
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break;
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}
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case QNetworkReply::OperationCanceledError:
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emitFailed(tr("Login canceled."));
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break;
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default:
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emitFailed(tr("Login failed: %1").arg(reply->errorString()));
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break;
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}
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}
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@ -1,58 +0,0 @@
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/* Copyright 2013 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef LOGINTASK_H
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#define LOGINTASK_H
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#include "Task.h"
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#include <QSharedPointer>
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struct UserInfo
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{
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QString username;
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QString password;
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};
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struct LoginResponse
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{
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QString username;
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QString sessionID;
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qint64 latestVersion;
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};
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class QNetworkReply;
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class LoginTask : public Task
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{
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Q_OBJECT
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public:
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explicit LoginTask(const UserInfo& uInfo, QObject *parent = 0);
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LoginResponse getResult()
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{
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return result;
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};
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protected slots:
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void processNetReply(QNetworkReply* reply);
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protected:
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void executeTask();
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LoginResponse result;
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QNetworkReply* netReply;
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UserInfo uInfo;
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};
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#endif // LOGINTASK_H
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