refactor: adapt rest of the codebase to the new resource model
In order to access the ModFolderModel from the ModFolderPage, i created a new m_model for the correct type, shadowing the m_model of type ResourceFolderModel. This creates two shared_ptr references to the same object, but since they will have the same lifetime, it doesn't generate a memory leak. Signed-off-by: flow <flowlnlnln@gmail.com>
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@ -1,13 +1,11 @@
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#pragma once
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#include "ModFolderModel.h"
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#include "ResourceFolderModel.h"
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class TexturePackFolderModel : public ModFolderModel
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class TexturePackFolderModel : public ResourceFolderModel
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{
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Q_OBJECT
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public:
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explicit TexturePackFolderModel(const QString &dir);
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QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
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};
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