Fix signal derp from previous commit

Console should now properly close/not close based on minecraft return code/signal.
This commit is contained in:
Petr Mrázek 2013-11-13 00:24:49 +01:00
parent fdc58bb913
commit 9693a5e6e9
3 changed files with 24 additions and 24 deletions

View File

@ -22,16 +22,14 @@
#include <gui/Platform.h> #include <gui/Platform.h>
#include <gui/dialogs/CustomMessageBox.h> #include <gui/dialogs/CustomMessageBox.h>
ConsoleWindow::ConsoleWindow(MinecraftProcess *mcproc, QWidget *parent) : ConsoleWindow::ConsoleWindow(MinecraftProcess *mcproc, QWidget *parent)
QDialog(parent), : QDialog(parent), ui(new Ui::ConsoleWindow), m_mayclose(true), proc(mcproc)
ui(new Ui::ConsoleWindow),
m_mayclose(true),
proc(mcproc)
{ {
MultiMCPlatform::fixWM_CLASS(this); MultiMCPlatform::fixWM_CLASS(this);
ui->setupUi(this); ui->setupUi(this);
this->setWindowFlags(Qt::Window); this->setWindowFlags(Qt::Window);
connect(mcproc, SIGNAL(ended(BaseInstance*)), this, SLOT(onEnded(BaseInstance*))); connect(mcproc, SIGNAL(ended(BaseInstance *, int, ExitStatus)), this,
SLOT(onEnded(BaseInstance *, int, QProcess::ExitStatus)));
} }
ConsoleWindow::~ConsoleWindow() ConsoleWindow::~ConsoleWindow()
@ -54,32 +52,32 @@ void ConsoleWindow::writeColor(QString text, const char *color)
void ConsoleWindow::write(QString data, MessageLevel::Enum mode) void ConsoleWindow::write(QString data, MessageLevel::Enum mode)
{ {
if (data.endsWith('\n')) if (data.endsWith('\n'))
data = data.left(data.length()-1); data = data.left(data.length() - 1);
QStringList paragraphs = data.split('\n'); QStringList paragraphs = data.split('\n');
for(QString &paragraph : paragraphs) for (QString &paragraph : paragraphs)
{ {
paragraph = paragraph.trimmed(); paragraph = paragraph.trimmed();
} }
QListIterator<QString> iter(paragraphs); QListIterator<QString> iter(paragraphs);
if (mode == MessageLevel::MultiMC) if (mode == MessageLevel::MultiMC)
while(iter.hasNext()) while (iter.hasNext())
writeColor(iter.next(), "blue"); writeColor(iter.next(), "blue");
else if (mode == MessageLevel::Error) else if (mode == MessageLevel::Error)
while(iter.hasNext()) while (iter.hasNext())
writeColor(iter.next(), "red"); writeColor(iter.next(), "red");
else if (mode == MessageLevel::Warning) else if (mode == MessageLevel::Warning)
while(iter.hasNext()) while (iter.hasNext())
writeColor(iter.next(), "orange"); writeColor(iter.next(), "orange");
else if (mode == MessageLevel::Fatal) else if (mode == MessageLevel::Fatal)
while(iter.hasNext()) while (iter.hasNext())
writeColor(iter.next(), "pink"); writeColor(iter.next(), "pink");
else if (mode == MessageLevel::Debug) else if (mode == MessageLevel::Debug)
while(iter.hasNext()) while (iter.hasNext())
writeColor(iter.next(), "green"); writeColor(iter.next(), "green");
// TODO: implement other MessageLevels // TODO: implement other MessageLevels
else else
while(iter.hasNext()) while (iter.hasNext())
writeColor(iter.next()); writeColor(iter.next());
} }
@ -102,9 +100,9 @@ void ConsoleWindow::setMayClose(bool mayclose)
ui->closeButton->setEnabled(false); ui->closeButton->setEnabled(false);
} }
void ConsoleWindow::closeEvent(QCloseEvent * event) void ConsoleWindow::closeEvent(QCloseEvent *event)
{ {
if(!m_mayclose) if (!m_mayclose)
event->ignore(); event->ignore();
else else
QDialog::closeEvent(event); QDialog::closeEvent(event);
@ -113,20 +111,22 @@ void ConsoleWindow::closeEvent(QCloseEvent * event)
void ConsoleWindow::on_btnKillMinecraft_clicked() void ConsoleWindow::on_btnKillMinecraft_clicked()
{ {
ui->btnKillMinecraft->setEnabled(false); ui->btnKillMinecraft->setEnabled(false);
auto response = CustomMessageBox::selectable(this, tr("Kill Minecraft?"), auto response = CustomMessageBox::selectable(
tr("This can cause the instance to get corrupted and should only be used if Minecraft is frozen for some reason"), this, tr("Kill Minecraft?"),
QMessageBox::Question, QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)->exec(); tr("This can cause the instance to get corrupted and should only be used if Minecraft "
"is frozen for some reason"),
QMessageBox::Question, QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)->exec();
if (response == QMessageBox::Yes) if (response == QMessageBox::Yes)
proc->killMinecraft(); proc->killMinecraft();
else else
ui->btnKillMinecraft->setEnabled(true); ui->btnKillMinecraft->setEnabled(true);
} }
void ConsoleWindow::onEnded(BaseInstance* instance, int code, QProcess::ExitStatus status) void ConsoleWindow::onEnded(BaseInstance *instance, int code, QProcess::ExitStatus status)
{ {
ui->btnKillMinecraft->setEnabled(false); ui->btnKillMinecraft->setEnabled(false);
if(instance->settings().get("AutoCloseConsole").toBool()) if (instance->settings().get("AutoCloseConsole").toBool())
{ {
if (code == 0 && status != QProcess::CrashExit) if (code == 0 && status != QProcess::CrashExit)
{ {

View File

@ -725,8 +725,8 @@ void MainWindow::launchInstance(BaseInstance *instance, LoginResponse response)
connect(proc, SIGNAL(log(QString, MessageLevel::Enum)), console, connect(proc, SIGNAL(log(QString, MessageLevel::Enum)), console,
SLOT(write(QString, MessageLevel::Enum))); SLOT(write(QString, MessageLevel::Enum)));
connect(proc, SIGNAL(ended(BaseInstance *, int, ExitStatus)), this, connect(proc, SIGNAL(ended(BaseInstance*,int,QProcess::ExitStatus)), this,
SLOT(instanceEnded(BaseInstance *, int, ExitStatus))); SLOT(instanceEnded(BaseInstance*,int,QProcess::ExitStatus)));
if (instance->settings().get("ShowConsole").toBool()) if (instance->settings().get("ShowConsole").toBool())
{ {

View File

@ -74,7 +74,7 @@ signals:
/** /**
* @brief emitted when mc has finished and the PostLaunchCommand was run * @brief emitted when mc has finished and the PostLaunchCommand was run
*/ */
void ended(BaseInstance *, int code, ExitStatus status); void ended(BaseInstance *, int code, QProcess::ExitStatus status);
/** /**
* @brief emitted when we want to log something * @brief emitted when we want to log something