NOISSUE force saving of any outstanding instance component state on exit

This commit is contained in:
Petr Mrázek
2017-12-03 18:36:28 +01:00
parent e0bea1e46a
commit 95e6f37d39
10 changed files with 42 additions and 15 deletions

View File

@ -18,6 +18,7 @@ public:
MinecraftInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString &rootDir);
virtual ~MinecraftInstance() {};
virtual void init() override;
virtual void saveNow();
// FIXME: remove
QString typeName() const override;