Add Sparkle Updater framework to macOS build
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@ -179,6 +179,7 @@ if(UNIX AND APPLE)
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set(BINARY_DEST_DIR "${Launcher_Name}.app/Contents/MacOS")
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set(LIBRARY_DEST_DIR "${Launcher_Name}.app/Contents/MacOS")
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set(PLUGIN_DEST_DIR "${Launcher_Name}.app/Contents/MacOS")
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set(FRAMEWORK_DEST_DIR "${Launcher_Name}.app/Contents/Frameworks")
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set(RESOURCES_DEST_DIR "${Launcher_Name}.app/Contents/Resources")
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set(JARS_DEST_DIR "${Launcher_Name}.app/Contents/MacOS/jars")
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@ -195,8 +196,12 @@ if(UNIX AND APPLE)
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set(MACOSX_BUNDLE_ICON_FILE ${Launcher_Name}.icns)
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set(MACOSX_BUNDLE_COPYRIGHT "Copyright 2021-2022 ${Launcher_Copyright}")
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set(MACOSX_SPARKLE_DOWNLOAD_URL "https://github.com/sparkle-project/Sparkle/releases/download/2.1.0/Sparkle-2.1.0.tar.xz" CACHE STRING "URL to Sparkle release archive")
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set(MACOSX_SPARKLE_SHA256 "bf6ac1caa9f8d321d5784859c88da874f28412f37fb327bc21b7b14c5d61ef94" CACHE STRING "SHA256 checksum for Sparkle release archive")
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set(MACOSX_SPARKLE_DIR "${CMAKE_BINARY_DIR}/frameworks/Sparkle")
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# directories to look for dependencies
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set(DIRS ${QT_LIBS_DIR} ${QT_LIBEXECS_DIR} ${CMAKE_LIBRARY_OUTPUT_DIRECTORY} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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set(DIRS ${QT_LIBS_DIR} ${QT_LIBEXECS_DIR} ${CMAKE_LIBRARY_OUTPUT_DIRECTORY} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY} ${MACOSX_SPARKLE_DIR})
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# install as bundle
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set(INSTALL_BUNDLE "full")
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@ -984,6 +984,22 @@ target_link_libraries(Launcher_logic
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LocalPeer
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Launcher_rainbow
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)
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if(APPLE)
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set(CMAKE_MACOSX_RPATH 1)
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set(CMAKE_INSTALL_RPATH "@loader_path/../Frameworks/")
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file(DOWNLOAD ${MACOSX_SPARKLE_DOWNLOAD_URL} ${CMAKE_BINARY_DIR}/Sparkle.tar.xz EXPECTED_HASH SHA256=${MACOSX_SPARKLE_SHA256})
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file(ARCHIVE_EXTRACT INPUT ${CMAKE_BINARY_DIR}/Sparkle.tar.xz DESTINATION ${CMAKE_BINARY_DIR}/frameworks/Sparkle)
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find_library(SPARKLE_FRAMEWORK Sparkle "${CMAKE_BINARY_DIR}/frameworks/Sparkle")
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target_link_libraries(Launcher_logic
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"-framework AppKit"
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"-framework Carbon"
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"-framework Foundation"
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"-framework ApplicationServices"
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)
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target_link_libraries(Launcher_logic ${SPARKLE_FRAMEWORK})
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endif()
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target_link_libraries(Launcher_logic)
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@ -1006,6 +1022,7 @@ install(TARGETS ${Launcher_Name}
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BUNDLE DESTINATION "." COMPONENT Runtime
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LIBRARY DESTINATION ${LIBRARY_DEST_DIR} COMPONENT Runtime
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RUNTIME DESTINATION ${BINARY_DEST_DIR} COMPONENT Runtime
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FRAMEWORK DESTINATION ${FRAMEWORK_DEST_DIR} COMPONENT Runtime
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)
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#### The bundle mess! ####
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