Technic: Add API models for Solder packs

This commit is contained in:
Jamie Mansfield
2022-04-01 23:40:20 +01:00
parent c8092269ba
commit 8df88e7fbb
3 changed files with 109 additions and 0 deletions

View File

@ -0,0 +1,49 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Copyright (c) 2022 Jamie Mansfield <jmansfield@cadixdev.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <QString>
#include <QVector>
#include <QJsonObject>
namespace TechnicSolder {
struct Pack {
QString recommended;
QString latest;
QVector<QString> builds;
};
void loadPack(Pack& v, QJsonObject& obj);
struct PackBuildMod {
QString name;
QString version;
QString md5;
QString url;
};
struct PackBuild {
QString minecraft;
QVector<PackBuildMod> mods;
};
void loadPackBuild(PackBuild& v, QJsonObject& obj);
}