Fix Mojang auth failing due to Mojang rejecting requests to the profile endpoint

This commit is contained in:
TheCodex6824
2022-04-21 16:01:55 -04:00
parent 5adcc26190
commit 8bcbe07c87
7 changed files with 314 additions and 3 deletions

View File

@ -212,6 +212,176 @@ bool parseMinecraftProfile(QByteArray & data, MinecraftProfile &output) {
return true;
}
namespace {
// these skin URLs are for the MHF_Steve and MHF_Alex accounts (made by a Mojang employee)
// they are needed because the session server doesn't return skin urls for default skins
static const QString SKIN_URL_STEVE = "http://textures.minecraft.net/texture/1a4af718455d4aab528e7a61f86fa25e6a369d1768dcb13f7df319a713eb810b";
static const QString SKIN_URL_ALEX = "http://textures.minecraft.net/texture/83cee5ca6afcdb171285aa00e8049c297b2dbeba0efb8ff970a5677a1b644032";
bool isDefaultModelSteve(QString uuid) {
// need to calculate *Java* hashCode of UUID
// if number is even, skin/model is steve, otherwise it is alex
// just in case dashes are in the id
uuid.remove('-');
if (uuid.size() != 32) {
return true;
}
// qulonglong is guaranteed to be 64 bits
// we need to use unsigned numbers to guarantee truncation below
qulonglong most = uuid.left(16).toULongLong(nullptr, 16);
qulonglong least = uuid.right(16).toULongLong(nullptr, 16);
qulonglong xored = most ^ least;
return ((static_cast<quint32>(xored >> 32)) ^ static_cast<quint32>(xored)) % 2 == 0;
}
}
/**
Uses session server for skin/cape lookup instead of profile,
because locked Mojang accounts cannot access profile endpoint
(https://api.minecraftservices.com/minecraft/profile/)
ref: https://wiki.vg/Mojang_API#UUID_to_Profile_and_Skin.2FCape
{
"id": "<profile identifier>",
"name": "<player name>",
"properties": [
{
"name": "textures",
"value": "<base64 string>"
}
]
}
decoded base64 "value":
{
"timestamp": <java time in ms>,
"profileId": "<profile uuid>",
"profileName": "<player name>",
"textures": {
"SKIN": {
"url": "<player skin URL>"
},
"CAPE": {
"url": "<player cape URL>"
}
}
}
*/
bool parseMinecraftProfileMojang(QByteArray & data, MinecraftProfile &output) {
qDebug() << "Parsing Minecraft profile...";
#ifndef NDEBUG
qDebug() << data;
#endif
QJsonParseError jsonError;
QJsonDocument doc = QJsonDocument::fromJson(data, &jsonError);
if(jsonError.error) {
qWarning() << "Failed to parse response as JSON: " << jsonError.errorString();
return false;
}
auto obj = doc.object();
if(!getString(obj.value("id"), output.id)) {
qWarning() << "Minecraft profile id is not a string";
return false;
}
if(!getString(obj.value("name"), output.name)) {
qWarning() << "Minecraft profile name is not a string";
return false;
}
auto propsArray = obj.value("properties").toArray();
QByteArray texturePayload;
for( auto p : propsArray) {
auto pObj = p.toObject();
auto name = pObj.value("name");
if (!name.isString() || name.toString() != "textures") {
continue;
}
auto value = pObj.value("value");
if (value.isString()) {
texturePayload = QByteArray::fromBase64(value.toString().toUtf8(), QByteArray::AbortOnBase64DecodingErrors);
}
if (!texturePayload.isEmpty()) {
break;
}
}
if (texturePayload.isNull()) {
qWarning() << "No texture payload data";
return false;
}
doc = QJsonDocument::fromJson(texturePayload, &jsonError);
if(jsonError.error) {
qWarning() << "Failed to parse response as JSON: " << jsonError.errorString();
return false;
}
obj = doc.object();
auto textures = obj.value("textures");
if (!textures.isObject()) {
qWarning() << "No textures array in response";
return false;
}
Skin skinOut;
// fill in default skin info ourselves, as this endpoint doesn't provide it
bool steve = isDefaultModelSteve(output.id);
skinOut.variant = steve ? "classic" : "slim";
skinOut.url = steve ? SKIN_URL_STEVE : SKIN_URL_ALEX;
// sadly we can't figure this out, but I don't think it really matters...
skinOut.id = "00000000-0000-0000-0000-000000000000";
Cape capeOut;
auto tObj = textures.toObject();
for (auto idx = tObj.constBegin(); idx != tObj.constEnd(); ++idx) {
if (idx->isObject()) {
if (idx.key() == "SKIN") {
auto skin = idx->toObject();
if (!getString(skin.value("url"), skinOut.url)) {
qWarning() << "Skin url is not a string";
return false;
}
auto maybeMeta = skin.find("metadata");
if (maybeMeta != skin.end() && maybeMeta->isObject()) {
auto meta = maybeMeta->toObject();
// might not be present
getString(meta.value("model"), skinOut.variant);
}
}
else if (idx.key() == "CAPE") {
auto cape = idx->toObject();
if (!getString(cape.value("url"), capeOut.url)) {
qWarning() << "Cape url is not a string";
return false;
}
// we don't know the cape ID as it is not returned from the session server
// so just fake it - changing capes is probably locked anyway :(
capeOut.alias = "cape";
}
}
}
output.skin = skinOut;
if (capeOut.alias == "cape") {
output.capes = QMap<QString, Cape>({{capeOut.alias, capeOut}});
output.currentCape = capeOut.alias;
}
output.validity = Katabasis::Validity::Certain;
return true;
}
bool parseMinecraftEntitlements(QByteArray & data, MinecraftEntitlement &output) {
qDebug() << "Parsing Minecraft entitlements...";
#ifndef NDEBUG