NOISSUE set line limit and overflow behaviour even for hidden console
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@ -209,6 +209,12 @@ shared_qobject_ptr<LogModel> LaunchTask::getLogModel()
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if(!m_logModel)
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{
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m_logModel.reset(new LogModel());
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m_logModel->setMaxLines(m_instance->getConsoleMaxLines());
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m_logModel->setStopOnOverflow(m_instance->shouldStopOnConsoleOverflow());
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// FIXME: should this really be here?
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m_logModel->setOverflowMessage(tr("MultiMC stopped watching the game log because the log length surpassed %1 lines.\n"
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"You may have to fix your mods because the game is still logging to files and"
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" likely wasting harddrive space at an alarming rate!").arg(m_logModel->getMaxLines()));
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}
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return m_logModel;
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}
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