Small Refactor (move all related widgets to subfolder)
Signed-off-by: Tayou <tayou@gmx.net>
This commit is contained in:
45
launcher/ui/widgets/GameOptions/GameOptionWidgetText.cpp
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45
launcher/ui/widgets/GameOptions/GameOptionWidgetText.cpp
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// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2023 Tayou <tayou@gmx.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "GameOptionWidgetText.h"
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#include "ui_GameOptionWidgetText.h"
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GameOptionWidgetText::GameOptionWidgetText(QWidget* parent, const std::shared_ptr<GameOption>& knownOption) : GameOptionWidget(parent), ui(new Ui::GameOptionWidgetText)
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{
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ui->setupUi(this);
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if (knownOption == nullptr) {
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ui->horizontalLayout->removeWidget(ui->resetButton);
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delete ui->resetButton;
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} else {
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ui->resetButton->setMaximumWidth(ui->resetButton->height());
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ui->resetButton->setToolTip(QString(tr("Default Value: %1")).arg(knownOption->getDefaultString()));
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}
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}
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GameOptionWidgetText::~GameOptionWidgetText()
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{
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delete ui;
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}
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void GameOptionWidgetText::setEditorData(GameOptionItem optionItem) {
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ui->lineEdit->setText(optionItem.value);
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}
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void GameOptionWidgetText::saveEditorData(GameOptionItem optionItem) {
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optionItem.value = ui->lineEdit->text();
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}
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