Small Refactor (move all related widgets to subfolder)
Signed-off-by: Tayou <tayou@gmx.net>
This commit is contained in:
42
launcher/ui/widgets/GameOptions/GameOptionWidget.h
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42
launcher/ui/widgets/GameOptions/GameOptionWidget.h
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// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2023 Tayou <tayou@gmx.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <QString>
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#include <QStyledItemDelegate>
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#include <QWidget>
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#include <QPushButton>
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#include "minecraft/gameoptions/GameOptions.h"
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class GameOptionWidget : public QWidget {
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public:
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GameOptionWidget(QWidget* parent) : QWidget(parent){};
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virtual void setEditorData(GameOptionItem optionItem) = 0;
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virtual void saveEditorData(GameOptionItem optionItem) = 0;
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void setSize(QRect size) {
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setGeometry(size);
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sizeHintData = QSize(size.height(), size.width());
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}
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QSize sizeHint() const override { return sizeHintData; }
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protected:
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QSize sizeHintData;
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};
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