From 8a4ad82d8db1551138dbcd567419b9e46baca8d4 Mon Sep 17 00:00:00 2001 From: Sefa Eyeoglu Date: Sat, 1 Oct 2022 23:55:32 +0200 Subject: [PATCH] fix: actually load default state Signed-off-by: Sefa Eyeoglu --- launcher/ui/instanceview/InstanceView.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/launcher/ui/instanceview/InstanceView.cpp b/launcher/ui/instanceview/InstanceView.cpp index 400e94a84..8fb7ea63d 100644 --- a/launcher/ui/instanceview/InstanceView.cpp +++ b/launcher/ui/instanceview/InstanceView.cpp @@ -85,7 +85,7 @@ void InstanceView::createTable() header->setSectionResizeMode(InstanceList::LastPlayedColumn, QHeaderView::Interactive); m_table->verticalHeader()->setDefaultSectionSize(m_rowHeight + 1 + 1); // padding top and bottom - if (!APPLICATION->settings()->contains("InstanceViewTableHeaderState")) { + if (APPLICATION->settings()->get("InstanceViewTableHeaderState").toString().isEmpty()) { m_table->setColumnWidth(InstanceList::GameVersionColumn, 96 + 3 + 3); m_table->setColumnWidth(InstanceList::PlayTimeColumn, 96 + 3 + 3); m_table->setColumnWidth(InstanceList::LastPlayedColumn, 128 + 3 + 3);