refactor(test): fix loading mod metadata setting
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@ -1015,7 +1015,8 @@ std::shared_ptr<ModFolderModel> MinecraftInstance::loaderModList() const
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{
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if (!m_loader_mod_list)
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{
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m_loader_mod_list.reset(new ModFolderModel(modsRoot()));
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bool is_indexed = !APPLICATION->settings()->get("ModMetadataDisabled").toBool();
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m_loader_mod_list.reset(new ModFolderModel(modsRoot(), is_indexed));
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m_loader_mod_list->disableInteraction(isRunning());
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connect(this, &BaseInstance::runningStatusChanged, m_loader_mod_list.get(), &ModFolderModel::disableInteraction);
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}
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@ -1026,7 +1027,8 @@ std::shared_ptr<ModFolderModel> MinecraftInstance::coreModList() const
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{
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if (!m_core_mod_list)
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{
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m_core_mod_list.reset(new ModFolderModel(coreModsDir()));
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bool is_indexed = !APPLICATION->settings()->get("ModMetadataDisabled").toBool();
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m_core_mod_list.reset(new ModFolderModel(coreModsDir(), is_indexed));
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m_core_mod_list->disableInteraction(isRunning());
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connect(this, &BaseInstance::runningStatusChanged, m_core_mod_list.get(), &ModFolderModel::disableInteraction);
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}
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