refactor(nix): use addOpenGLRunpath.driverLink in wrapper
Signed-off-by: seth <getchoo@tuta.io>
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531b58093e
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@ -4,6 +4,7 @@
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symlinkJoin,
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symlinkJoin,
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prismlauncher-unwrapped,
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prismlauncher-unwrapped,
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wrapQtAppsHook,
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wrapQtAppsHook,
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addOpenGLRunpath,
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qtbase, # needed for wrapQtAppsHook
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qtbase, # needed for wrapQtAppsHook
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qtsvg,
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qtsvg,
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qtwayland,
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qtwayland,
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@ -85,7 +86,7 @@ in
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in
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in
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["--prefix PRISMLAUNCHER_JAVA_PATHS : ${lib.makeSearchPath "bin/java" jdks}"]
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["--prefix PRISMLAUNCHER_JAVA_PATHS : ${lib.makeSearchPath "bin/java" jdks}"]
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++ lib.optionals stdenv.isLinux [
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++ lib.optionals stdenv.isLinux [
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"--set LD_LIBRARY_PATH /run/opengl-driver/lib:${lib.makeLibraryPath runtimeLibs}"
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"--set LD_LIBRARY_PATH ${addOpenGLRunpath.driverLink}/lib:${lib.makeLibraryPath runtimeLibs}"
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# xorg.xrandr needed for LWJGL [2.9.2, 3) https://github.com/LWJGL/lwjgl/issues/128
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# xorg.xrandr needed for LWJGL [2.9.2, 3) https://github.com/LWJGL/lwjgl/issues/128
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"--prefix PATH : ${lib.makeBinPath runtimePrograms}"
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"--prefix PATH : ${lib.makeBinPath runtimePrograms}"
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];
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];
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