Merge branch 'feature_yggdrasil' into develop
Conflicts: gui/MainWindow.cpp logic/OneSixInstance.h Fix missing session id functionality for legacy and old onesix.
This commit is contained in:
349
logic/lists/MojangAccountList.cpp
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349
logic/lists/MojangAccountList.cpp
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/* Copyright 2013 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "logic/lists/MojangAccountList.h"
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#include <QIODevice>
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#include <QFile>
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#include <QTextStream>
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#include <QJsonDocument>
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#include <QJsonArray>
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#include <QJsonObject>
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#include <QJsonParseError>
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#include "logger/QsLog.h"
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#include "logic/auth/MojangAccount.h"
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#define ACCOUNT_LIST_FORMAT_VERSION 1
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MojangAccountList::MojangAccountList(QObject *parent) : QAbstractListModel(parent)
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{
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}
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MojangAccountPtr MojangAccountList::findAccount(const QString &username) const
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{
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for (int i = 0; i < count(); i++)
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{
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MojangAccountPtr account = at(i);
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if (account->username() == username)
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return account;
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}
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return nullptr;
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}
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const MojangAccountPtr MojangAccountList::at(int i) const
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{
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return MojangAccountPtr(m_accounts.at(i));
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}
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void MojangAccountList::addAccount(const MojangAccountPtr account)
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{
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beginResetModel();
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m_accounts.append(account);
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endResetModel();
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onListChanged();
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}
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void MojangAccountList::removeAccount(const QString& username)
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{
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beginResetModel();
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for (auto account : m_accounts)
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{
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if (account->username() == username)
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{
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m_accounts.removeOne(account);
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return;
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}
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}
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endResetModel();
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onListChanged();
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}
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void MojangAccountList::removeAccount(QModelIndex index)
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{
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beginResetModel();
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m_accounts.removeAt(index.row());
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endResetModel();
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onListChanged();
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}
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MojangAccountPtr MojangAccountList::activeAccount() const
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{
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if (m_activeAccount.isEmpty())
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return nullptr;
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else
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return findAccount(m_activeAccount);
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}
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void MojangAccountList::setActiveAccount(const QString& username)
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{
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beginResetModel();
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for (MojangAccountPtr account : m_accounts)
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if (account->username() == username)
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m_activeAccount = username;
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endResetModel();
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onListChanged();
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}
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void MojangAccountList::onListChanged()
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{
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if (m_autosave)
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// TODO: Alert the user if this fails.
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saveList();
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emit listChanged();
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}
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int MojangAccountList::count() const
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{
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return m_accounts.count();
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}
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QVariant MojangAccountList::data(const QModelIndex &index, int role) const
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{
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if (!index.isValid())
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return QVariant();
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if (index.row() > count())
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return QVariant();
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MojangAccountPtr account = at(index.row());
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switch (role)
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{
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case Qt::DisplayRole:
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switch (index.column())
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{
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case ActiveColumn:
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return account->username() == m_activeAccount;
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case NameColumn:
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return account->username();
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default:
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return QVariant();
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}
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case Qt::ToolTipRole:
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return account->username();
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case PointerRole:
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return qVariantFromValue(account);
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default:
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return QVariant();
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}
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}
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QVariant MojangAccountList::headerData(int section, Qt::Orientation orientation, int role) const
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{
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switch (role)
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{
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case Qt::DisplayRole:
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switch (section)
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{
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case ActiveColumn:
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return "Active?";
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case NameColumn:
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return "Name";
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default:
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return QVariant();
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}
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case Qt::ToolTipRole:
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switch (section)
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{
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case NameColumn:
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return "The name of the version.";
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default:
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return QVariant();
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}
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default:
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return QVariant();
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}
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}
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int MojangAccountList::rowCount(const QModelIndex &parent) const
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{
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// Return count
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return count();
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}
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int MojangAccountList::columnCount(const QModelIndex &parent) const
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{
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return 2;
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}
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void MojangAccountList::updateListData(QList<MojangAccountPtr> versions)
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{
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beginResetModel();
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m_accounts = versions;
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endResetModel();
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}
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bool MojangAccountList::loadList(const QString& filePath)
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{
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QString path = filePath;
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if (path.isEmpty()) path = m_listFilePath;
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if (path.isEmpty())
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{
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QLOG_ERROR() << "Can't load Mojang account list. No file path given and no default set.";
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return false;
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}
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QFile file(path);
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// Try to open the file and fail if we can't.
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// TODO: We should probably report this error to the user.
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if (!file.open(QIODevice::ReadOnly))
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{
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QLOG_ERROR() << QString("Failed to read the account list file (%1).").arg(path).toUtf8();
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return false;
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}
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// Read the file and close it.
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QByteArray jsonData = file.readAll();
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file.close();
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QJsonParseError parseError;
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QJsonDocument jsonDoc = QJsonDocument::fromJson(jsonData, &parseError);
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// Fail if the JSON is invalid.
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if (parseError.error != QJsonParseError::NoError)
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{
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QLOG_ERROR() << QString("Failed to parse account list file: %1 at offset %2")
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.arg(parseError.errorString(), QString::number(parseError.offset))
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.toUtf8();
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return false;
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}
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// Make sure the root is an object.
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if (!jsonDoc.isObject())
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{
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QLOG_ERROR() << "Invalid account list JSON: Root should be an array.";
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return false;
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}
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QJsonObject root = jsonDoc.object();
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// Make sure the format version matches.
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if (root.value("formatVersion").toVariant().toInt() != ACCOUNT_LIST_FORMAT_VERSION)
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{
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QString newName = "accounts-old.json";
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QLOG_WARN() << "Format version mismatch when loading account list. Existing one will be renamed to"
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<< newName;
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// Attempt to rename the old version.
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file.rename(newName);
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return false;
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}
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// Now, load the accounts array.
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beginResetModel();
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QJsonArray accounts = root.value("accounts").toArray();
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for (QJsonValue accountVal : accounts)
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{
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QJsonObject accountObj = accountVal.toObject();
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MojangAccountPtr account = MojangAccount::loadFromJson(accountObj);
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if (account.get() != nullptr)
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{
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m_accounts.append(account);
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}
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else
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{
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QLOG_WARN() << "Failed to load an account.";
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}
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}
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endResetModel();
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// Load the active account.
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m_activeAccount = root.value("activeAccount").toString("");
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return true;
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}
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bool MojangAccountList::saveList(const QString& filePath)
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{
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QString path(filePath);
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if (path.isEmpty()) path = m_listFilePath;
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if (path.isEmpty())
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{
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QLOG_ERROR() << "Can't save Mojang account list. No file path given and no default set.";
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return false;
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}
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QLOG_INFO() << "Writing account list to" << path;
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QLOG_DEBUG() << "Building JSON data structure.";
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// Build the JSON document to write to the list file.
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QJsonObject root;
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root.insert("formatVersion", ACCOUNT_LIST_FORMAT_VERSION);
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// Build a list of accounts.
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QLOG_DEBUG() << "Building account array.";
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QJsonArray accounts;
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for (MojangAccountPtr account : m_accounts)
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{
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QJsonObject accountObj = account->saveToJson();
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accounts.append(accountObj);
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}
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// Insert the account list into the root object.
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root.insert("accounts", accounts);
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// Save the active account.
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root.insert("activeAccount", m_activeAccount);
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// Create a JSON document object to convert our JSON to bytes.
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QJsonDocument doc(root);
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// Now that we're done building the JSON object, we can write it to the file.
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QLOG_DEBUG() << "Writing account list to file.";
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QFile file(path);
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// Try to open the file and fail if we can't.
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// TODO: We should probably report this error to the user.
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if (!file.open(QIODevice::WriteOnly))
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{
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QLOG_ERROR() << QString("Failed to read the account list file (%1).").arg(path).toUtf8();
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return false;
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}
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// Write the JSON to the file.
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file.write(doc.toJson());
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file.close();
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QLOG_INFO() << "Saved account list to" << path;
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return true;
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}
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void MojangAccountList::setListFilePath(QString path, bool autosave)
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{
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m_listFilePath = path;
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autosave = autosave;
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}
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175
logic/lists/MojangAccountList.h
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175
logic/lists/MojangAccountList.h
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@ -0,0 +1,175 @@
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/* Copyright 2013 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QObject>
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#include <QVariant>
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#include <QAbstractListModel>
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#include <QSharedPointer>
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#include "logic/auth/MojangAccount.h"
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/*!
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* \brief List of available Mojang accounts.
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* This should be loaded in the background by MultiMC on startup.
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*
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* This class also inherits from QAbstractListModel. Methods from that
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* class determine how this list shows up in a list view. Said methods
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* all have a default implementation, but they can be overridden by subclasses to
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* change the behavior of the list.
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*/
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class MojangAccountList : public QAbstractListModel
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{
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Q_OBJECT
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public:
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enum ModelRoles
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{
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PointerRole = 0x34B1CB48
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};
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enum VListColumns
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{
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// TODO: Add icon column.
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// First column - Active?
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ActiveColumn = 0,
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// Second column - Name
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NameColumn,
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};
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explicit MojangAccountList(QObject *parent = 0);
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//! Gets the account at the given index.
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virtual const MojangAccountPtr at(int i) const;
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//! Returns the number of accounts in the list.
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virtual int count() const;
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//////// List Model Functions ////////
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virtual QVariant data(const QModelIndex &index, int role) const;
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virtual QVariant headerData(int section, Qt::Orientation orientation, int role) const;
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virtual int rowCount(const QModelIndex &parent) const;
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virtual int columnCount(const QModelIndex &parent) const;
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/*!
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* Adds a the given Mojang account to the account list.
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*/
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virtual void addAccount(const MojangAccountPtr account);
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/*!
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* Removes the mojang account with the given username from the account list.
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*/
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virtual void removeAccount(const QString& username);
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/*!
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* Removes the account at the given QModelIndex.
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*/
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virtual void removeAccount(QModelIndex index);
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/*!
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* \brief Finds an account by its username.
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* \param The username of the account to find.
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* \return A const pointer to the account with the given username. NULL if
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* one doesn't exist.
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*/
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virtual MojangAccountPtr findAccount(const QString &username) const;
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/*!
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* Sets the default path to save the list file to.
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* If autosave is true, this list will automatically save to the given path whenever it changes.
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* THIS FUNCTION DOES NOT LOAD THE LIST. If you set autosave, be sure to call loadList() immediately
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* after calling this function to ensure an autosaved change doesn't overwrite the list you intended
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* to load.
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*/
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virtual void setListFilePath(QString path, bool autosave=false);
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/*!
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* \brief Loads the account list from the given file path.
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* If the given file is an empty string (default), will load from the default account list file.
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* \return True if successful, otherwise false.
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*/
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virtual bool loadList(const QString& file="");
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/*!
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* \brief Saves the account list to the given file.
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* If the given file is an empty string (default), will save from the default account list file.
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* \return True if successful, otherwise false.
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*/
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virtual bool saveList(const QString& file="");
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/*!
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* \brief Gets a pointer to the account that the user has selected as their "active" account.
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* Which account is active can be overridden on a per-instance basis, but this will return the one that
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* is set as active globally.
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* \return The currently active MojangAccount. If there isn't an active account, returns a null pointer.
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*/
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virtual MojangAccountPtr activeAccount() const;
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/*!
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* Sets the given account as the current active account.
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*/
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virtual void setActiveAccount(const QString& username);
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signals:
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/*!
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* Signal emitted to indicate that the account list has changed.
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* This will also fire if the value of an element in the list changes (will be implemented later).
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*/
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void listChanged();
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protected:
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/*!
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* Called whenever the list changes.
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* This emits the listChanged() signal and autosaves the list (if autosave is enabled).
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*/
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void onListChanged();
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QList<MojangAccountPtr> m_accounts;
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/*!
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* Username of the account that is currently active.
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* Empty string if no account is active.
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*/
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QString m_activeAccount;
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//! Path to the account list file. Empty string if there isn't one.
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QString m_listFilePath;
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/*!
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* If true, the account list will automatically save to the account list path when it changes.
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* Ignored if m_listFilePath is blank.
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*/
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bool m_autosave;
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protected
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slots:
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/*!
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* Updates this list with the given list of accounts.
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* This is done by copying each account in the given list and inserting it
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* into this one.
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* We need to do this so that we can set the parents of the accounts are set to this
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* account list. This can't be done in the load task, because the accounts the load
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* task creates are on the load task's thread and Qt won't allow their parents
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* to be set to something created on another thread.
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* To get around that problem, we invoke this method on the GUI thread, which
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* then copies the accounts and sets their parents correctly.
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* \param accounts List of accounts whose parents should be set.
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*/
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virtual void updateListData(QList<MojangAccountPtr> versions);
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||||
};
|
||||
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Reference in New Issue
Block a user