Merge branch 'feature_yggdrasil' into develop
Conflicts: gui/MainWindow.cpp logic/OneSixInstance.h Fix missing session id functionality for legacy and old onesix.
This commit is contained in:
@ -57,6 +57,7 @@
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#include "gui/dialogs/IconPickerDialog.h"
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#include "gui/dialogs/EditNotesDialog.h"
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#include "gui/dialogs/CopyInstanceDialog.h"
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#include "gui/dialogs/AccountListDialog.h"
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#include "gui/ConsoleWindow.h"
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@ -84,11 +85,6 @@ MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWi
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ui->setupUi(this);
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setWindowTitle(QString("MultiMC %1").arg(MMC->version().toString()));
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// Set the selected instance to null
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m_selectedInstance = nullptr;
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// Set active instance to null.
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m_activeInst = nullptr;
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// OSX magic.
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setUnifiedTitleAndToolBarOnMac(true);
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@ -428,6 +424,12 @@ void MainWindow::on_actionSettings_triggered()
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proxymodel->sort(0);
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}
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void MainWindow::on_actionManageAccounts_triggered()
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{
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AccountListDialog dialog(this);
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dialog.exec();
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}
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void MainWindow::on_actionReportBug_triggered()
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{
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openWebPage(QUrl("http://multimc.myjetbrains.com/youtrack/dashboard#newissue=yes"));
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@ -538,11 +540,7 @@ void MainWindow::instanceActivated(QModelIndex index)
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NagUtils::checkJVMArgs(inst->settings().get("JvmArgs").toString(), this);
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bool autoLogin = inst->settings().get("AutoLogin").toBool();
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if (autoLogin)
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doAutoLogin();
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else
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doLogin();
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doLogin();
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}
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void MainWindow::on_actionLaunchInstance_triggered()
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@ -554,106 +552,74 @@ void MainWindow::on_actionLaunchInstance_triggered()
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}
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}
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void MainWindow::doAutoLogin()
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{
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if (!m_selectedInstance)
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return;
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Keyring *k = Keyring::instance();
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QStringList accounts = k->getStoredAccounts("minecraft");
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if (!accounts.isEmpty())
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{
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QString username = accounts[0];
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QString password = k->getPassword("minecraft", username);
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if (!password.isEmpty())
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{
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QLOG_INFO() << "Automatically logging in with stored account: " << username;
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m_activeInst = m_selectedInstance;
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doLogin(username, password);
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}
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else
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{
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QLOG_ERROR() << "Auto login set for account, but no password was found: "
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<< username;
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doLogin(tr("Auto login attempted, but no password is stored."));
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}
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}
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else
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{
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QLOG_ERROR() << "Auto login set but no accounts were stored.";
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doLogin(tr("Auto login attempted, but no accounts are stored."));
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}
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}
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void MainWindow::doLogin(QString username, QString password)
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{
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PasswordLogin uInfo{username, password};
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ProgressDialog *tDialog = new ProgressDialog(this);
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LoginTask *loginTask = new LoginTask(uInfo, tDialog);
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connect(loginTask, SIGNAL(succeeded()), SLOT(onLoginComplete()), Qt::QueuedConnection);
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connect(loginTask, SIGNAL(failed(QString)), SLOT(doLogin(QString)), Qt::QueuedConnection);
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tDialog->exec(loginTask);
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}
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void MainWindow::doLogin(const QString &errorMsg)
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{
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if (!m_selectedInstance)
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return;
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LoginDialog *loginDlg = new LoginDialog(this, errorMsg);
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if (!m_selectedInstance->lastLaunch())
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loginDlg->forceOnline();
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loginDlg->exec();
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if (loginDlg->result() == QDialog::Accepted)
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// Find an account to use.
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std::shared_ptr<MojangAccountList> accounts = MMC->accounts();
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MojangAccountPtr account = accounts->activeAccount();
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if (accounts->count() <= 0)
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{
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if (loginDlg->isOnline())
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// Tell the user they need to log in at least one account in order to play.
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auto reply = CustomMessageBox::selectable(this, tr("No Accounts"),
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tr("In order to play Minecraft, you must have at least one Mojang or Minecraft account logged in to MultiMC."
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"Would you like to open the account manager to add an account now?"),
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QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)->exec();
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if (reply == QMessageBox::Yes)
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{
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m_activeInst = m_selectedInstance;
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doLogin(loginDlg->getUsername(), loginDlg->getPassword());
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// Open the account manager.
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on_actionManageAccounts_triggered();
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}
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else
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}
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else if (account.get() == nullptr)
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{
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// Tell the user they need to log in at least one account in order to play.
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auto reply = CustomMessageBox::selectable(this, tr("No Account Selected"),
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tr("You don't have an account selected as an active account."
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"Would you like to open the account manager to select one now?"),
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QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)->exec();
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if (reply == QMessageBox::Yes)
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{
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QString user = loginDlg->getUsername();
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if (user.length() == 0)
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user = QString("Player");
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m_activeLogin = {user, QString("Offline"), user, QString()};
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m_activeInst = m_selectedInstance;
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launchInstance(m_activeInst, m_activeLogin);
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// Open the account manager.
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on_actionManageAccounts_triggered();
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}
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}
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else
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{
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// We'll need to validate the access token to make sure the account is still logged in.
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// TODO: Do that ^
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prepareLaunch(m_selectedInstance, account);
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}
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}
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void MainWindow::onLoginComplete()
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void MainWindow::prepareLaunch(BaseInstance* instance, MojangAccountPtr account)
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{
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if (!m_activeInst)
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return;
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LoginTask *task = (LoginTask *)QObject::sender();
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m_activeLogin = task->getResult();
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Task *updateTask = m_activeInst->doUpdate();
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Task *updateTask = instance->doUpdate();
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if (!updateTask)
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{
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launchInstance(m_activeInst, m_activeLogin);
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launchInstance(instance, account);
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}
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else
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{
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ProgressDialog tDialog(this);
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connect(updateTask, SIGNAL(succeeded()), SLOT(onGameUpdateComplete()));
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connect(updateTask, &Task::succeeded, [this, instance, account] { launchInstance(instance, account); });
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connect(updateTask, SIGNAL(failed(QString)), SLOT(onGameUpdateError(QString)));
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tDialog.exec(updateTask);
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delete updateTask;
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}
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auto job = new NetJob("Player skin: " + m_activeLogin.player_name);
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QString playerName = account->currentProfile()->name();
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auto meta = MMC->metacache()->resolveEntry("skins", m_activeLogin.player_name + ".png");
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auto job = new NetJob("Player skin: " + playerName);
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auto meta = MMC->metacache()->resolveEntry("skins", playerName + ".png");
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auto action = CacheDownload::make(
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QUrl("http://skins.minecraft.net/MinecraftSkins/" + m_activeLogin.player_name + ".png"),
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QUrl("http://skins.minecraft.net/MinecraftSkins/" + playerName + ".png"),
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meta);
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job->addNetAction(action);
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meta->stale = true;
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@ -678,12 +644,12 @@ void MainWindow::onLoginComplete()
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QJsonDocument jsonDoc = QJsonDocument::fromJson(data, &jsonError);
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QJsonObject root = jsonDoc.object();
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QJsonObject mappings = root.value("mappings").toObject();
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QJsonArray usernames = mappings.value(m_activeLogin.username).toArray();
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QJsonArray usernames = mappings.value(account->username()).toArray();
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if (!usernames.contains(m_activeLogin.player_name))
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if (!usernames.contains(playerName))
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{
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usernames.prepend(m_activeLogin.player_name);
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mappings[m_activeLogin.username] = usernames;
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usernames.prepend(playerName);
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mappings[account->username()] = usernames;
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root["mappings"] = mappings;
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jsonDoc.setObject(root);
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@ -693,22 +659,12 @@ void MainWindow::onLoginComplete()
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}
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}
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void MainWindow::onGameUpdateComplete()
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{
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launchInstance(m_activeInst, m_activeLogin);
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}
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void MainWindow::onGameUpdateError(QString error)
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{
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CustomMessageBox::selectable(this, tr("Error updating instance"), error,
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QMessageBox::Warning)->show();
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}
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void MainWindow::launchInstance(BaseInstance *instance, LoginResponse response)
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void MainWindow::launchInstance(BaseInstance *instance, MojangAccountPtr account)
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{
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Q_ASSERT_X(instance != NULL, "launchInstance", "instance is NULL");
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Q_ASSERT_X(account.get() != nullptr, "launchInstance", "account is NULL");
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proc = instance->prepareForLaunch(response);
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proc = instance->prepareForLaunch(account);
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if (!proc)
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return;
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@ -717,10 +673,19 @@ void MainWindow::launchInstance(BaseInstance *instance, LoginResponse response)
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console = new ConsoleWindow(proc);
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connect(console, SIGNAL(isClosing()), this, SLOT(instanceEnded()));
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proc->setLogin(response.username, response.session_id);
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// I think this will work...
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QString username = account->username();
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QString session_id = account->accessToken();
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proc->setLogin(username, session_id);
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proc->launch();
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}
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void MainWindow::onGameUpdateError(QString error)
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{
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CustomMessageBox::selectable(this, tr("Error updating instance"), error,
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QMessageBox::Warning)->show();
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}
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void MainWindow::taskStart()
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{
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// Nothing to do here yet.
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