GH-1053 move launch process UI to a separate class
This commit is contained in:
@ -136,6 +136,10 @@ SET(MULTIMC_SOURCES
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ConsoleWindow.h
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ConsoleWindow.cpp
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# Processes
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LaunchController.h
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LaunchController.cpp
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# page provider for instances
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InstancePageProvider.h
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InstancePageProvider.cpp
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@ -129,12 +129,8 @@ ConsoleWindow::ConsoleWindow(std::shared_ptr<BaseLauncher> process, QWidget *par
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}
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// Set up signal connections
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connect(m_proc.get(), SIGNAL(ended(InstancePtr, int, QProcess::ExitStatus)), this,
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SLOT(onEnded(InstancePtr, int, QProcess::ExitStatus)));
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connect(m_proc.get(), SIGNAL(prelaunch_failed(InstancePtr, int, QProcess::ExitStatus)), this,
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SLOT(onEnded(InstancePtr, int, QProcess::ExitStatus)));
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connect(m_proc.get(), SIGNAL(launch_failed(InstancePtr)), this,
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SLOT(onLaunchFailed(InstancePtr)));
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connect(m_proc.get(), &BaseLauncher::succeeded, this, &ConsoleWindow::onSucceeded);
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connect(m_proc.get(), &BaseLauncher::failed, this, &ConsoleWindow::onFailed);
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setMayClose(false);
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@ -220,18 +216,14 @@ void ConsoleWindow::on_btnKillMinecraft_clicked()
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m_killButton->setEnabled(true);
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}
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void ConsoleWindow::onEnded(InstancePtr instance, int code, QProcess::ExitStatus status)
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void ConsoleWindow::onSucceeded()
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{
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bool peacefulExit = code == 0 && status != QProcess::CrashExit;
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m_killButton->setEnabled(false);
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setMayClose(true);
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if (instance->settings()->get("AutoCloseConsole").toBool())
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if (m_proc->instance()->settings()->get("AutoCloseConsole").toBool())
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{
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if (peacefulExit)
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{
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this->close();
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return;
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}
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this->close();
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return;
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}
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if (!isVisible())
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{
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@ -245,15 +237,16 @@ void ConsoleWindow::onEnded(InstancePtr instance, int code, QProcess::ExitStatus
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}
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}
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void ConsoleWindow::onLaunchFailed(InstancePtr instance)
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void ConsoleWindow::onFailed(QString reason)
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{
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m_killButton->setEnabled(false);
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setMayClose(true);
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if (!isVisible())
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{
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show();
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}
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}
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ConsoleWindow::~ConsoleWindow()
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{
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@ -44,8 +44,8 @@ slots:
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void on_closeButton_clicked();
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void on_btnKillMinecraft_clicked();
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void onEnded(InstancePtr instance, int code, QProcess::ExitStatus status);
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void onLaunchFailed(InstancePtr instance);
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void onSucceeded();
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void onFailed(QString reason);
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// FIXME: add handlers for the other MinecraftLauncher signals (pre/post launch command
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// failures)
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231
application/LaunchController.cpp
Normal file
231
application/LaunchController.cpp
Normal file
@ -0,0 +1,231 @@
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#include "LaunchController.h"
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#include <auth/MojangAccountList.h>
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#include "MultiMC.h"
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#include "dialogs/CustomMessageBox.h"
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#include "dialogs/AccountSelectDialog.h"
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#include "dialogs/ProgressDialog.h"
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#include "dialogs/EditAccountDialog.h"
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#include "ConsoleWindow.h"
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#include "BuildConfig.h"
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#include "JavaCommon.h"
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#include <QLineEdit>
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#include <QInputDialog>
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#include <tasks/Task.h>
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#include <auth/YggdrasilTask.h>
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LaunchController::LaunchController(QObject *parent) : QObject(parent)
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{
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}
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void LaunchController::launch()
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{
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login();
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}
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void LaunchController::login()
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{
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if (!m_instance)
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return;
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JavaCommon::checkJVMArgs(m_instance->settings()->get("JvmArgs").toString(), m_parentWidget);
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// Find an account to use.
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std::shared_ptr<MojangAccountList> accounts = MMC->accounts();
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MojangAccountPtr account = accounts->activeAccount();
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if (accounts->count() <= 0)
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{
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// Tell the user they need to log in at least one account in order to play.
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auto reply = CustomMessageBox::selectable(
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m_parentWidget, tr("No Accounts"),
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tr("In order to play Minecraft, you must have at least one Mojang or Minecraft "
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"account logged in to MultiMC."
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"Would you like to open the account manager to add an account now?"),
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QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)->exec();
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if (reply == QMessageBox::Yes)
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{
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// Open the account manager.
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//on_actionManageAccounts_triggered();
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}
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}
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else if (account.get() == nullptr)
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{
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// If no default account is set, ask the user which one to use.
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AccountSelectDialog selectDialog(tr("Which account would you like to use?"),
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AccountSelectDialog::GlobalDefaultCheckbox, m_parentWidget);
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selectDialog.exec();
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// Launch the instance with the selected account.
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account = selectDialog.selectedAccount();
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// If the user said to use the account as default, do that.
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if (selectDialog.useAsGlobalDefault() && account.get() != nullptr)
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accounts->setActiveAccount(account->username());
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}
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// if no account is selected, we bail
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if (!account.get())
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return;
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// we try empty password first :)
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QString password;
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// we loop until the user succeeds in logging in or gives up
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bool tryagain = true;
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// the failure. the default failure.
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QString failReason = tr("Your account is currently not logged in. Please enter "
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"your password to log in again.");
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while (tryagain)
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{
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m_session = std::make_shared<AuthSession>();
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m_session->wants_online = m_online;
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auto task = account->login(m_session, password);
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if (task)
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{
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// We'll need to validate the access token to make sure the account
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// is still logged in.
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ProgressDialog progDialog(m_parentWidget);
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if (m_online)
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progDialog.setSkipButton(true, tr("Play Offline"));
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progDialog.exec(task.get());
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if (!task->successful())
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{
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failReason = task->failReason();
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}
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}
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switch (m_session->status)
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{
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case AuthSession::Undetermined:
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{
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qCritical() << "Received undetermined session status during login. Bye.";
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tryagain = false;
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break;
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}
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case AuthSession::RequiresPassword:
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{
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EditAccountDialog passDialog(failReason, m_parentWidget, EditAccountDialog::PasswordField);
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if (passDialog.exec() == QDialog::Accepted)
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{
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password = passDialog.password();
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}
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else
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{
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tryagain = false;
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}
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break;
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}
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case AuthSession::PlayableOffline:
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{
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// we ask the user for a player name
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bool ok = false;
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QString usedname = m_session->player_name;
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QString name = QInputDialog::getText(m_parentWidget, tr("Player name"),
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tr("Choose your offline mode player name."),
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QLineEdit::Normal, m_session->player_name, &ok);
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if (!ok)
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{
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tryagain = false;
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break;
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}
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if (name.length())
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{
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usedname = name;
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}
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m_session->MakeOffline(usedname);
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// offline flavored game from here :3
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}
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case AuthSession::PlayableOnline:
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{
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launchInstance();
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tryagain = false;
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}
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}
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}
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}
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void LaunchController::launchInstance()
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{
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Q_ASSERT_X(m_instance != NULL, "launchInstance", "instance is NULL");
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Q_ASSERT_X(m_session.get() != nullptr, "launchInstance", "session is NULL");
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if(!m_instance->reload())
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{
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QMessageBox::critical(m_parentWidget, tr("Error"), tr("Couldn't load the instance profile."));
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return;
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}
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m_launcher = m_instance->prepareForLaunch(m_session);
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if (!m_launcher)
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{
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return;
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}
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m_launcher->setProfiler(m_profiler);
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if(m_parentWidget)
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{
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m_parentWidget->hide();
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}
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m_console = new ConsoleWindow(m_launcher);
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connect(m_console, &ConsoleWindow::isClosing, this, &LaunchController::instanceEnded);
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connect(m_launcher.get(), &BaseLauncher::readyForLaunch, this, &LaunchController::readyForLaunch);
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m_launcher->setHeader("MultiMC version: " + BuildConfig.printableVersionString() + "\n\n");
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m_launcher->start();
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}
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void LaunchController::readyForLaunch()
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{
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auto profiler = m_launcher->getProfiler();
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if (!profiler)
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{
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m_launcher->launch();
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return;
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}
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QString error;
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if (!profiler->check(&error))
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{
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m_launcher->abort();
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QMessageBox::critical(m_parentWidget, tr("Error"), tr("Couldn't start profiler: %1").arg(error));
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return;
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}
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BaseProfiler *profilerInstance = profiler->createProfiler(m_launcher->instance(), this);
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connect(profilerInstance, &BaseProfiler::readyToLaunch, [this](const QString & message)
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{
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QMessageBox msg;
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msg.setText(tr("The game launch is delayed until you press the "
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"button. This is the right time to setup the profiler, as the "
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"profiler server is running now.\n\n%1").arg(message));
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msg.setWindowTitle(tr("Waiting"));
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msg.setIcon(QMessageBox::Information);
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msg.addButton(tr("Launch"), QMessageBox::AcceptRole);
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msg.setModal(true);
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msg.exec();
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m_launcher->launch();
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});
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connect(profilerInstance, &BaseProfiler::abortLaunch, [this](const QString & message)
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{
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QMessageBox msg;
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msg.setText(tr("Couldn't start the profiler: %1").arg(message));
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msg.setWindowTitle(tr("Error"));
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msg.setIcon(QMessageBox::Critical);
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msg.addButton(QMessageBox::Ok);
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msg.setModal(true);
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msg.exec();
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m_launcher->abort();
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});
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profilerInstance->beginProfiling(m_launcher);
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}
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void LaunchController::instanceEnded()
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{
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if(m_parentWidget)
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{
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m_parentWidget->show();
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}
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}
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49
application/LaunchController.h
Normal file
49
application/LaunchController.h
Normal file
@ -0,0 +1,49 @@
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#pragma once
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#include <QObject>
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#include <BaseInstance.h>
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#include <tools/BaseProfiler.h>
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class ConsoleWindow;
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class LaunchController: public QObject
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{
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Q_OBJECT
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public:
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LaunchController(QObject * parent = nullptr);
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virtual ~LaunchController(){};
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void setInstance(InstancePtr instance)
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{
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m_instance = instance;
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}
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void setOnline(bool online)
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{
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m_online = online;
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}
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void setProfiler(BaseProfilerFactory *profiler)
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{
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m_profiler = profiler;
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}
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void setParentWidget(QWidget * widget)
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{
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m_parentWidget = widget;
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}
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void launch();
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private:
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void login();
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void launchInstance();
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private slots:
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void readyForLaunch();
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void instanceEnded();
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private:
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BaseProfilerFactory *m_profiler = nullptr;
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bool m_online = true;
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InstancePtr m_instance;
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QWidget * m_parentWidget = nullptr;
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ConsoleWindow *m_console = nullptr;
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AuthSessionPtr m_session;
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std::shared_ptr <BaseLauncher> m_launcher;
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};
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@ -357,7 +357,6 @@ namespace Ui {
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#include "pages/global/JavaPage.h"
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#include "pages/global/MinecraftPage.h"
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#include "ConsoleWindow.h"
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#include "pagedialog/PageDialog.h"
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#include "InstanceList.h"
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@ -382,6 +381,7 @@ namespace Ui {
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#include "java/JavaUtils.h"
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#include "JavaCommon.h"
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#include "InstancePageProvider.h"
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#include "LaunchController.h"
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#include "minecraft/SkinUtils.h"
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#include "resources/Resource.h"
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@ -719,7 +719,7 @@ void MainWindow::updateToolsMenu()
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QAction *normalLaunch = launchMenu->addAction(tr("Launch"));
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connect(normalLaunch, &QAction::triggered, [this]()
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{ doLaunch(); });
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{ launch(m_selectedInstance); });
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launchMenu->addSeparator()->setText(tr("Profilers"));
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for (auto profiler : MMC->profilers().values())
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{
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@ -734,7 +734,7 @@ void MainWindow::updateToolsMenu()
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else
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{
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connect(profilerAction, &QAction::triggered, [this, profiler]()
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{ doLaunch(true, profiler.get()); });
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{ launch(m_selectedInstance, true, profiler.get()); });
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}
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}
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launchMenu->addSeparator()->setText(tr("Tools"));
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@ -1563,17 +1563,14 @@ void MainWindow::instanceActivated(QModelIndex index)
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if (!inst)
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return;
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JavaCommon::checkJVMArgs(inst->settings()->get("JvmArgs").toString(), this);
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doLaunch();
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launch(inst);
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}
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void MainWindow::on_actionLaunchInstance_triggered()
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{
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if (m_selectedInstance)
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{
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JavaCommon::checkJVMArgs(m_selectedInstance->settings()->get("JvmArgs").toString(), this);
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doLaunch();
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launch(m_selectedInstance);
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}
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}
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@ -1581,207 +1578,21 @@ void MainWindow::on_actionLaunchInstanceOffline_triggered()
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{
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if (m_selectedInstance)
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{
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JavaCommon::checkJVMArgs(m_selectedInstance->settings()->get("JvmArgs").toString(), this);
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doLaunch(false);
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launch(m_selectedInstance, false);
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}
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}
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void MainWindow::doLaunch(bool online, BaseProfilerFactory *profiler)
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void MainWindow::launch(InstancePtr instance, bool online, BaseProfilerFactory* profiler)
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{
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if (!m_selectedInstance)
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return;
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// Find an account to use.
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std::shared_ptr<MojangAccountList> accounts = MMC->accounts();
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MojangAccountPtr account = accounts->activeAccount();
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if (accounts->count() <= 0)
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{
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// Tell the user they need to log in at least one account in order to play.
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auto reply = CustomMessageBox::selectable(
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this, tr("No Accounts"),
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tr("In order to play Minecraft, you must have at least one Mojang or Minecraft "
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"account logged in to MultiMC."
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"Would you like to open the account manager to add an account now?"),
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QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)->exec();
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if (reply == QMessageBox::Yes)
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{
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// Open the account manager.
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on_actionManageAccounts_triggered();
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}
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}
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else if (account.get() == nullptr)
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{
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// If no default account is set, ask the user which one to use.
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AccountSelectDialog selectDialog(tr("Which account would you like to use?"),
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AccountSelectDialog::GlobalDefaultCheckbox, this);
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selectDialog.exec();
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// Launch the instance with the selected account.
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account = selectDialog.selectedAccount();
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// If the user said to use the account as default, do that.
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if (selectDialog.useAsGlobalDefault() && account.get() != nullptr)
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accounts->setActiveAccount(account->username());
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}
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// if no account is selected, we bail
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if (!account.get())
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return;
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// we try empty password first :)
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QString password;
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// we loop until the user succeeds in logging in or gives up
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bool tryagain = true;
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// the failure. the default failure.
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QString failReason = tr("Your account is currently not logged in. Please enter "
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"your password to log in again.");
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while (tryagain)
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{
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AuthSessionPtr session(new AuthSession());
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session->wants_online = online;
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auto task = account->login(session, password);
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if (task)
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{
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// We'll need to validate the access token to make sure the account
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// is still logged in.
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ProgressDialog progDialog(this);
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if (online)
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progDialog.setSkipButton(true, tr("Play Offline"));
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progDialog.exec(task.get());
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if (!task->successful())
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{
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failReason = task->failReason();
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}
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}
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switch (session->status)
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{
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case AuthSession::Undetermined:
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{
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qCritical() << "Received undetermined session status during login. Bye.";
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tryagain = false;
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break;
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}
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case AuthSession::RequiresPassword:
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{
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EditAccountDialog passDialog(failReason, this, EditAccountDialog::PasswordField);
|
||||
if (passDialog.exec() == QDialog::Accepted)
|
||||
{
|
||||
password = passDialog.password();
|
||||
}
|
||||
else
|
||||
{
|
||||
tryagain = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case AuthSession::PlayableOffline:
|
||||
{
|
||||
// we ask the user for a player name
|
||||
bool ok = false;
|
||||
QString usedname = session->player_name;
|
||||
QString name = QInputDialog::getText(this, tr("Player name"),
|
||||
tr("Choose your offline mode player name."),
|
||||
QLineEdit::Normal, session->player_name, &ok);
|
||||
if (!ok)
|
||||
{
|
||||
tryagain = false;
|
||||
break;
|
||||
}
|
||||
if (name.length())
|
||||
{
|
||||
usedname = name;
|
||||
}
|
||||
session->MakeOffline(usedname);
|
||||
// offline flavored game from here :3
|
||||
}
|
||||
case AuthSession::PlayableOnline:
|
||||
{
|
||||
launchInstance(m_selectedInstance, session, profiler);
|
||||
tryagain = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
m_launchController = std::make_shared<LaunchController>();
|
||||
m_launchController->setInstance(instance);
|
||||
m_launchController->setOnline(online);
|
||||
m_launchController->setParentWidget(this);
|
||||
m_launchController->setProfiler(profiler);
|
||||
m_launchController->launch();
|
||||
}
|
||||
|
||||
void MainWindow::launchInstance(InstancePtr instance, AuthSessionPtr session, BaseProfilerFactory *profiler)
|
||||
{
|
||||
Q_ASSERT_X(instance != NULL, "launchInstance", "instance is NULL");
|
||||
Q_ASSERT_X(session.get() != nullptr, "launchInstance", "session is NULL");
|
||||
|
||||
QString launchScript;
|
||||
|
||||
if(!instance->reload())
|
||||
{
|
||||
QMessageBox::critical(this, tr("Error"), tr("Couldn't load the instance profile."));
|
||||
return;
|
||||
}
|
||||
|
||||
auto proc = instance->prepareForLaunch(session);
|
||||
if (!proc)
|
||||
return;
|
||||
|
||||
proc->setProfiler(profiler);
|
||||
|
||||
this->hide();
|
||||
|
||||
console = new ConsoleWindow(proc);
|
||||
connect(console, &ConsoleWindow::isClosing, this, &MainWindow::instanceEnded);
|
||||
connect(proc.get(), &BaseLauncher::readyForLaunch, this, &MainWindow::readyForLaunch);
|
||||
|
||||
proc->setHeader("MultiMC version: " + BuildConfig.printableVersionString() + "\n\n");
|
||||
proc->start();
|
||||
}
|
||||
|
||||
void MainWindow::readyForLaunch(std::shared_ptr<BaseLauncher> launcher)
|
||||
{
|
||||
auto profiler = launcher->getProfiler();
|
||||
|
||||
if (!profiler)
|
||||
{
|
||||
launcher->launch();
|
||||
return;
|
||||
}
|
||||
|
||||
QString error;
|
||||
if (!profiler->check(&error))
|
||||
{
|
||||
launcher->abort();
|
||||
QMessageBox::critical(this, tr("Error"), tr("Couldn't start profiler: %1").arg(error));
|
||||
return;
|
||||
}
|
||||
BaseProfiler *profilerInstance = profiler->createProfiler(launcher->instance(), this);
|
||||
|
||||
connect(profilerInstance, &BaseProfiler::readyToLaunch,
|
||||
[this, launcher](const QString & message)
|
||||
{
|
||||
QMessageBox msg;
|
||||
msg.setText(tr("The game launch is delayed until you press the "
|
||||
"button. This is the right time to setup the profiler, as the "
|
||||
"profiler server is running now.\n\n%1").arg(message));
|
||||
msg.setWindowTitle(tr("Waiting"));
|
||||
msg.setIcon(QMessageBox::Information);
|
||||
msg.addButton(tr("Launch"), QMessageBox::AcceptRole);
|
||||
msg.setModal(true);
|
||||
msg.exec();
|
||||
launcher->launch();
|
||||
});
|
||||
connect(profilerInstance, &BaseProfiler::abortLaunch,
|
||||
[this, launcher](const QString & message)
|
||||
{
|
||||
QMessageBox msg;
|
||||
msg.setText(tr("Couldn't start the profiler: %1").arg(message));
|
||||
msg.setWindowTitle(tr("Error"));
|
||||
msg.setIcon(QMessageBox::Critical);
|
||||
msg.addButton(QMessageBox::Ok);
|
||||
msg.setModal(true);
|
||||
msg.exec();
|
||||
launcher->abort();
|
||||
});
|
||||
profilerInstance->beginProfiling(launcher);
|
||||
}
|
||||
/*
|
||||
void MainWindow::onGameUpdateError(QString error)
|
||||
{
|
||||
@ -1871,11 +1682,6 @@ void MainWindow::selectionBad()
|
||||
setSelectedInstanceById(MMC->settings()->get("SelectedInstance").toString());
|
||||
}
|
||||
|
||||
void MainWindow::instanceEnded()
|
||||
{
|
||||
this->show();
|
||||
}
|
||||
|
||||
void MainWindow::checkSetDefaultJava()
|
||||
{
|
||||
const QString javaHack = "IntelHack";
|
||||
|
@ -24,6 +24,7 @@
|
||||
#include "net/NetJob.h"
|
||||
#include "updater/GoUpdate.h"
|
||||
|
||||
class LaunchController;
|
||||
class NewsChecker;
|
||||
class NotificationChecker;
|
||||
class QToolButton;
|
||||
@ -31,7 +32,6 @@ class InstanceProxyModel;
|
||||
class LabeledToolButton;
|
||||
class QLabel;
|
||||
class MinecraftLauncher;
|
||||
class ConsoleWindow;
|
||||
class BaseProfilerFactory;
|
||||
class GenericPageProvider;
|
||||
|
||||
@ -116,25 +116,9 @@ slots:
|
||||
|
||||
void on_actionScreenshots_triggered();
|
||||
|
||||
/*!
|
||||
* Launches the currently selected instance with the default account.
|
||||
* If no default account is selected, prompts the user to pick an account.
|
||||
*/
|
||||
void doLaunch(bool online = true, BaseProfilerFactory *profiler = 0);
|
||||
|
||||
/*!
|
||||
* Launches the given instance with the given account.
|
||||
* This function assumes that the given account has a valid, usable access token.
|
||||
*/
|
||||
void launchInstance(InstancePtr instance, AuthSessionPtr session, BaseProfilerFactory *profiler = 0);
|
||||
|
||||
void readyForLaunch(std::shared_ptr<BaseLauncher>);
|
||||
|
||||
void taskStart();
|
||||
void taskEnd();
|
||||
|
||||
void instanceEnded();
|
||||
|
||||
// called when an icon is changed in the icon model.
|
||||
void iconUpdated(QString);
|
||||
|
||||
@ -185,13 +169,13 @@ protected:
|
||||
void instanceFromVersion(QString instName, QString instGroup, QString instIcon, BaseVersionPtr version);
|
||||
void instanceFromZipPack(QString instName, QString instGroup, QString instIcon, QUrl url);
|
||||
void finalizeInstance(InstancePtr inst);
|
||||
void launch(InstancePtr instance, bool online = true, BaseProfilerFactory *profiler = nullptr);
|
||||
|
||||
private:
|
||||
Ui::MainWindow *ui;
|
||||
class GroupView *view;
|
||||
InstanceProxyModel *proxymodel;
|
||||
NetJobPtr skin_download_job;
|
||||
ConsoleWindow *console;
|
||||
LabeledToolButton *renameButton;
|
||||
QToolButton *changeIconButton;
|
||||
QToolButton *newsLabel;
|
||||
@ -199,6 +183,7 @@ private:
|
||||
std::shared_ptr<GenericPageProvider> m_globalSettingsProvider;
|
||||
std::shared_ptr<NewsChecker> m_newsChecker;
|
||||
std::shared_ptr<NotificationChecker> m_notificationChecker;
|
||||
std::shared_ptr<LaunchController> m_launchController;
|
||||
|
||||
InstancePtr m_selectedInstance;
|
||||
QString m_currentInstIcon;
|
||||
|
Reference in New Issue
Block a user