NOISSUE refactor Mod a bunch, get rid of dead code
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#include "ModEditDialogCommon.h"
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#include "CustomMessageBox.h"
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#include <QUrl>
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bool lastfirst(QModelIndexList &list, int &first, int &last)
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{
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if (list.isEmpty())
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return false;
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first = last = list[0].row();
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for (auto item : list)
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{
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int row = item.row();
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if (row < first)
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first = row;
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if (row > last)
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last = row;
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}
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return true;
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}
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void showWebsiteForMod(QWidget *parentDlg, Mod &m)
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{
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QString url = m.homeurl();
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if (url.size())
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{
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// catch the cases where the protocol is missing
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if (!url.startsWith("http"))
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{
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url = "http://" + url;
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}
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DesktopServices::openUrl(url);
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}
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else
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{
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CustomMessageBox::selectable(
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parentDlg, QObject::tr("How sad!"),
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QObject::tr("The mod author didn't provide a website link for this mod."),
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QMessageBox::Warning);
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}
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}
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@ -1,9 +0,0 @@
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#pragma once
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#include <QModelIndex>
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#include <DesktopServices.h>
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#include <QWidget>
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#include <minecraft/Mod.h>
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bool lastfirst(QModelIndexList &list, int &first, int &last);
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void showWebsiteForMod(QWidget *parentDlg, Mod &m);
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