diff --git a/launcher/minecraft/mod/tasks/LocalResourceParse.cpp b/launcher/minecraft/mod/tasks/LocalResourceParse.cpp index 4d760df2b..0894049cd 100644 --- a/launcher/minecraft/mod/tasks/LocalResourceParse.cpp +++ b/launcher/minecraft/mod/tasks/LocalResourceParse.cpp @@ -44,7 +44,11 @@ static const QMap s_packed_type_names = { namespace ResourceUtils { PackedResourceType identify(QFileInfo file){ if (file.exists() && file.isFile()) { - if (ResourcePackUtils::validate(file)) { + if (ModUtils::validate(file)) { + // mods can contain resource and data packs so they must be tested first + qDebug() << file.fileName() << "is a mod"; + return PackedResourceType::Mod; + } else if (ResourcePackUtils::validate(file)) { qDebug() << file.fileName() << "is a resource pack"; return PackedResourceType::ResourcePack; } else if (TexturePackUtils::validate(file)) { @@ -53,9 +57,6 @@ PackedResourceType identify(QFileInfo file){ } else if (DataPackUtils::validate(file)) { qDebug() << file.fileName() << "is a data pack"; return PackedResourceType::DataPack; - } else if (ModUtils::validate(file)) { - qDebug() << file.fileName() << "is a mod"; - return PackedResourceType::Mod; } else if (WorldSaveUtils::validate(file)) { qDebug() << file.fileName() << "is a world save"; return PackedResourceType::WorldSave; diff --git a/launcher/modplatform/flame/FlameInstanceCreationTask.cpp b/launcher/modplatform/flame/FlameInstanceCreationTask.cpp index f003ada9d..4cb65c455 100644 --- a/launcher/modplatform/flame/FlameInstanceCreationTask.cpp +++ b/launcher/modplatform/flame/FlameInstanceCreationTask.cpp @@ -562,6 +562,8 @@ void FlameCreationTask::validateZIPResouces() if (FS::move(localPath, destPath)) { return destPath; } + } else { + qDebug() << "Target folder of" << fileName << "is correct at" << targetFolder; } return localPath; }; @@ -583,6 +585,9 @@ void FlameCreationTask::validateZIPResouces() QString worldPath; switch (type) { + case PackedResourceType::Mod : + validatePath(fileName, targetFolder, "mods"); + break; case PackedResourceType::ResourcePack : validatePath(fileName, targetFolder, "resourcepacks"); break; @@ -592,9 +597,6 @@ void FlameCreationTask::validateZIPResouces() case PackedResourceType::DataPack : validatePath(fileName, targetFolder, "datapacks"); break; - case PackedResourceType::Mod : - validatePath(fileName, targetFolder, "mods"); - break; case PackedResourceType::ShaderPack : // in theroy flame API can't do this but who knows, that *may* change ? // better to handle it if it *does* occure in the future diff --git a/launcher/modplatform/flame/PackManifest.cpp b/launcher/modplatform/flame/PackManifest.cpp index 22008297f..ee4d07662 100644 --- a/launcher/modplatform/flame/PackManifest.cpp +++ b/launcher/modplatform/flame/PackManifest.cpp @@ -76,13 +76,8 @@ bool Flame::File::parseFromObject(const QJsonObject& obj, bool throw_on_blocked // It is also optional type = File::Type::SingleFile; - if (fileName.endsWith(".zip")) { - // this is probably a resource pack - targetFolder = "resourcepacks"; - } else { - // this is probably a mod, dunno what else could modpacks download - targetFolder = "mods"; - } + targetFolder = "mods"; + // get the hash hash = QString(); auto hashes = Json::ensureArray(obj, "hashes");