NOISSUE Refactors and moving of things

This commit is contained in:
Petr Mrázek
2015-01-27 22:31:07 +01:00
parent 593111b144
commit 791221e923
88 changed files with 1894 additions and 1668 deletions

View File

@ -52,8 +52,8 @@ private:
BasePage * m_log_page;
};
ConsoleWindow::ConsoleWindow(MinecraftProcess *mcproc, QWidget *parent)
: QMainWindow(parent), m_proc(mcproc)
ConsoleWindow::ConsoleWindow(BaseProcess *process, QWidget *parent)
: QMainWindow(parent), m_proc(process)
{
MultiMCPlatform::fixWM_CLASS(this);
setAttribute(Qt::WA_DeleteOnClose);
@ -120,23 +120,23 @@ ConsoleWindow::ConsoleWindow(MinecraftProcess *mcproc, QWidget *parent)
{
m_trayIcon = new QSystemTrayIcon(icon, this);
m_trayIcon->setToolTip(windowTitle);
connect(m_trayIcon, SIGNAL(activated(QSystemTrayIcon::ActivationReason)),
SLOT(iconActivated(QSystemTrayIcon::ActivationReason)));
m_trayIcon->show();
}
// Set up signal connections
connect(mcproc, SIGNAL(ended(InstancePtr, int, QProcess::ExitStatus)), this,
connect(m_proc, SIGNAL(ended(InstancePtr, int, QProcess::ExitStatus)), this,
SLOT(onEnded(InstancePtr, int, QProcess::ExitStatus)));
connect(mcproc, SIGNAL(prelaunch_failed(InstancePtr, int, QProcess::ExitStatus)), this,
connect(m_proc, SIGNAL(prelaunch_failed(InstancePtr, int, QProcess::ExitStatus)), this,
SLOT(onEnded(InstancePtr, int, QProcess::ExitStatus)));
connect(mcproc, SIGNAL(launch_failed(InstancePtr)), this,
connect(m_proc, SIGNAL(launch_failed(InstancePtr)), this,
SLOT(onLaunchFailed(InstancePtr)));
setMayClose(false);
if (mcproc->instance()->settings().get("ShowConsole").toBool())
if (m_proc->instance()->settings().get("ShowConsole").toBool())
{
show();
}
@ -213,7 +213,7 @@ void ConsoleWindow::on_btnKillMinecraft_clicked()
"is frozen for some reason"),
QMessageBox::Question, QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)->exec();
if (response == QMessageBox::Yes)
m_proc->killMinecraft();
m_proc->killProcess();
else
m_killButton->setEnabled(true);
}
@ -254,5 +254,5 @@ void ConsoleWindow::onLaunchFailed(InstancePtr instance)
}
ConsoleWindow::~ConsoleWindow()
{
}