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67
gui/groupview/Group.h
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67
gui/groupview/Group.h
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#pragma once
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#include <QString>
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#include <QRect>
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#include <QVector>
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class GroupView;
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class QPainter;
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class QModelIndex;
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struct Group
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{
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/* constructors */
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Group(const QString &text, GroupView *view);
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Group(const Group *other);
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/* data */
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GroupView *view;
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QString text;
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bool collapsed;
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QVector<int> rowHeights;
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int firstItemIndex;
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/* logic */
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/// do stuff. and things. TODO: redo.
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void update();
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/// draw the header at y-position.
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void drawHeader(QPainter *painter, const int y);
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/// height of the group, in total. includes a small bit of padding.
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int totalHeight() const;
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/// height of the group header, in pixels
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int headerHeight() const;
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/// height of the group content, in pixels
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int contentHeight() const;
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/// the number of visual rows this group has
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int numRows() const;
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/// the height at which this group starts, in pixels
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int verticalPosition() const;
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enum HitResult
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{
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NoHit = 0x0,
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TextHit = 0x1,
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CheckboxHit = 0x2,
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HeaderHit = 0x4,
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BodyHit = 0x8
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};
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Q_DECLARE_FLAGS(HitResults, HitResult)
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/// shoot! BANG! what did we hit?
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HitResults hitScan (const QPoint &pos) const;
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/// super derpy thing.
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QList<QModelIndex> items() const;
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/// I don't even
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int numItems() const;
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QModelIndex firstItem() const;
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QModelIndex lastItem() const;
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};
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Q_DECLARE_OPERATORS_FOR_FLAGS(Group::HitResults)
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