Properly implement launching and downloading
Also added a system to select an active account to log in with.
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@ -44,8 +44,12 @@ public:
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enum VListColumns
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{
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// TODO: Add icon column.
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// First column - Name
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NameColumn = 0,
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// First column - Active?
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ActiveColumn = 0,
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// Second column - Name
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NameColumn,
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};
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explicit MojangAccountList(QObject *parent = 0);
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@ -83,7 +87,7 @@ public:
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* \return A const pointer to the account with the given username. NULL if
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* one doesn't exist.
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*/
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virtual MojangAccountPtr findAccount(const QString &username);
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virtual MojangAccountPtr findAccount(const QString &username) const;
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/*!
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* Sets the default path to save the list file to.
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@ -108,6 +112,19 @@ public:
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*/
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virtual bool saveList(const QString& file="");
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/*!
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* \brief Gets a pointer to the account that the user has selected as their "active" account.
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* Which account is active can be overridden on a per-instance basis, but this will return the one that
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* is set as active globally.
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* \return The currently active MojangAccount. If there isn't an active account, returns a null pointer.
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*/
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virtual MojangAccountPtr activeAccount() const;
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/*!
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* Sets the given account as the current active account.
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*/
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virtual void setActiveAccount(const QString& username);
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signals:
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/*!
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* Signal emitted to indicate that the account list has changed.
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@ -124,6 +141,12 @@ protected:
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QList<MojangAccountPtr> m_accounts;
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/*!
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* Username of the account that is currently active.
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* Empty string if no account is active.
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*/
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QString m_activeAccount;
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//! Path to the account list file. Empty string if there isn't one.
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QString m_listFilePath;
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