diff --git a/launcher/minecraft/auth/AccountList.cpp b/launcher/minecraft/auth/AccountList.cpp index 4895c39c4..5589cfe92 100644 --- a/launcher/minecraft/auth/AccountList.cpp +++ b/launcher/minecraft/auth/AccountList.cpp @@ -69,14 +69,17 @@ void AccountList::addAccount(const MinecraftAccountPtr account) // override/replace existing account with the same profileId auto existingAccount = findAccountByProfileId(profileId); if(existingAccount != -1) { + MinecraftAccountPtr existingAccountPtr = m_accounts[existingAccount]; m_accounts[existingAccount] = account; + if(m_activeAccount == existingAccountPtr) { + m_activeAccount = account; + } emit dataChanged(index(existingAccount), index(existingAccount, columnCount(QModelIndex()) - 1)); onListChanged(); return; } } - // if we don't have this porfileId yet, add the account to the end int row = m_accounts.count(); beginInsertRows(QModelIndex(), row, row); diff --git a/launcher/minecraft/auth/flows/AuthRequest.cpp b/launcher/minecraft/auth/flows/AuthRequest.cpp index 77558fd3b..4b3aaa291 100644 --- a/launcher/minecraft/auth/flows/AuthRequest.cpp +++ b/launcher/minecraft/auth/flows/AuthRequest.cpp @@ -89,7 +89,7 @@ void AuthRequest::onUploadProgress(qint64 uploaded, qint64 total) { emit uploadProgress(uploaded, total); } -void AuthRequest::setup(const QNetworkRequest &req, QNetworkAccessManager::Operation operation, const QByteArray &verb) { +void AuthRequest::setup(const QNetworkRequest &req, QNetworkAccessManager::Operation operation) { request_ = req; operation_ = operation; url_ = req.url(); @@ -97,10 +97,6 @@ void AuthRequest::setup(const QNetworkRequest &req, QNetworkAccessManager::Opera QUrl url = url_; request_.setUrl(url); - if (!verb.isEmpty()) { - request_.setRawHeader(Katabasis::HTTP_HTTP_HEADER, verb); - } - status_ = Requesting; error_ = QNetworkReply::NoError; } diff --git a/launcher/minecraft/auth/flows/AuthRequest.h b/launcher/minecraft/auth/flows/AuthRequest.h index 6a45a0bde..20f385b3e 100644 --- a/launcher/minecraft/auth/flows/AuthRequest.h +++ b/launcher/minecraft/auth/flows/AuthRequest.h @@ -48,7 +48,7 @@ protected slots: void onUploadProgress(qint64 uploaded, qint64 total); protected: - void setup(const QNetworkRequest &request, QNetworkAccessManager::Operation operation, const QByteArray &verb = QByteArray()); + void setup(const QNetworkRequest &request, QNetworkAccessManager::Operation operation); enum Status { Idle, Requesting, ReRequesting