Mod info, with less HTML!
And responding to keyboard events too.
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@ -60,6 +60,9 @@ OneSixModEditDialog::OneSixModEditDialog(OneSixInstance *inst, QWidget *parent)
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ui->loaderModTreeView->setModel(m_mods.get());
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ui->loaderModTreeView->installEventFilter(this);
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m_mods->startWatching();
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auto smodel = ui->loaderModTreeView->selectionModel();
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connect(smodel, SIGNAL(currentChanged(QModelIndex, QModelIndex)),
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SLOT(loaderCurrent(QModelIndex,QModelIndex)));
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}
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// resource packs
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{
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@ -298,15 +301,14 @@ void OneSixModEditDialog::on_viewResPackBtn_clicked()
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openDirInDefaultProgram(m_inst->resourcePacksDir(), true);
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}
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void OneSixModEditDialog::on_loaderModTreeView_pressed(const QModelIndex &index)
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void OneSixModEditDialog::loaderCurrent(QModelIndex current, QModelIndex previous)
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{
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int first, last;
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auto list = ui->loaderModTreeView->selectionModel()->selectedRows();
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if (!lastfirst(list, first, last))
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if(!current.isValid())
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{
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ui->frame->clear();
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return;
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Mod &m = m_mods->operator[](first);
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handleModInfoUpdate(m, ui->frame);
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}
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int row = current.row();
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Mod &m = m_mods->operator[](row);
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ui->frame->updateWithMod(m);
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}
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