Renew the updater branch
Now with some actual consensus on what the updater will do!
This commit is contained in:
94
mmc_updater/depends/win32cpp/default_resource.h
Normal file
94
mmc_updater/depends/win32cpp/default_resource.h
Normal file
@ -0,0 +1,94 @@
|
||||
// This file contains the resource ID definitions for Win32++.
|
||||
|
||||
|
||||
// The resource ID for MENU, ICON, ToolBar Bitmap, Accelerator,
|
||||
// and Window Caption
|
||||
#define IDW_MAIN 51
|
||||
|
||||
// Resource ID for the About dialog
|
||||
#define IDW_ABOUT 52
|
||||
|
||||
// Resource IDs for menu items
|
||||
#define IDW_VIEW_TOOLBAR 53
|
||||
#define IDW_VIEW_STATUSBAR 54
|
||||
|
||||
// Resource IDs for the Command Bands
|
||||
#define IDW_CMD_BANDS 55
|
||||
#define IDW_MENUBAR 56
|
||||
#define IDW_TOOLBAR 57
|
||||
|
||||
// Resource ID for the Accelerator key
|
||||
#define IDW_QUIT 58
|
||||
|
||||
// Resource IDs for MDI menu items
|
||||
#define IDW_MDI_CASCADE 60
|
||||
#define IDW_MDI_TILE 61
|
||||
#define IDW_MDI_ARRANGE 62
|
||||
#define IDW_MDI_CLOSEALL 63
|
||||
#define IDW_FIRSTCHILD 64
|
||||
#define IDW_CHILD2 65
|
||||
#define IDW_CHILD3 66
|
||||
#define IDW_CHILD4 67
|
||||
#define IDW_CHILD5 68
|
||||
#define IDW_CHILD6 69
|
||||
#define IDW_CHILD7 70
|
||||
#define IDW_CHILD8 71
|
||||
#define IDW_CHILD9 72
|
||||
#define IDW_CHILD10 73
|
||||
|
||||
#define IDW_FILE_MRU_FILE1 75
|
||||
#define IDW_FILE_MRU_FILE2 76
|
||||
#define IDW_FILE_MRU_FILE3 77
|
||||
#define IDW_FILE_MRU_FILE4 78
|
||||
#define IDW_FILE_MRU_FILE5 79
|
||||
#define IDW_FILE_MRU_FILE6 80
|
||||
#define IDW_FILE_MRU_FILE7 81
|
||||
#define IDW_FILE_MRU_FILE8 82
|
||||
#define IDW_FILE_MRU_FILE9 83
|
||||
#define IDW_FILE_MRU_FILE10 84
|
||||
#define IDW_FILE_MRU_FILE11 85
|
||||
#define IDW_FILE_MRU_FILE12 86
|
||||
#define IDW_FILE_MRU_FILE13 87
|
||||
#define IDW_FILE_MRU_FILE14 88
|
||||
#define IDW_FILE_MRU_FILE15 89
|
||||
#define IDW_FILE_MRU_FILE16 90
|
||||
|
||||
// Cursor Resources
|
||||
#define IDW_SPLITH 91
|
||||
#define IDW_SPLITV 92
|
||||
#define IDW_TRACK4WAY 93
|
||||
|
||||
// Docking Bitmap Resources
|
||||
#define IDW_SDBOTTOM 94
|
||||
#define IDW_SDCENTER 95
|
||||
#define IDW_SDLEFT 96
|
||||
#define IDW_SDMIDDLE 97
|
||||
#define IDW_SDRIGHT 98
|
||||
#define IDW_SDTOP 99
|
||||
|
||||
|
||||
// A generic ID for any static control
|
||||
#ifndef IDC_STATIC
|
||||
#define IDC_STATIC -1
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
// Notes about Resource IDs
|
||||
// * In general, resource IDs can have values from 1 to 65535. Programs with
|
||||
// resource IDs higher than 65535 aren't supported on Windows 95
|
||||
//
|
||||
// * CMenuBar uses resource IDs beginning from 0 for the top level menu items.
|
||||
// Win32++ leaves resource IDs below 51 unallocated for top level menu items.
|
||||
//
|
||||
// * Windows uses the icon with the lowest resource ID as the application's
|
||||
// icon. The application's icon is IDW_MAIN, which is the first resource ID
|
||||
// defined by Win32++.
|
||||
//
|
||||
// * When more than one static control is used in a dialog, the controls should
|
||||
// have a unique ID, unless a resource ID of -1 is used.
|
||||
//
|
||||
// * Users of Win32++ are advised to begin their resource IDs from 120 to
|
||||
// allow for possible expansion of Win32++.
|
||||
|
||||
|
Reference in New Issue
Block a user