refactor: generalize mod models and APIs to resources

Firstly, this abstract away behavior in the mod download models that can
also be applied to other types of resources into a superclass, allowing
other resource types to be implemented without so much code duplication.

For that, this also generalizes the APIs used (currently, ModrinthAPI
and FlameAPI) to be able to make requests to other types of resources.

It also does a general cleanup of both of those. In particular, this
makes use of std::optional instead of invalid values for errors and,
well, optional values :p

This is a squash of some commits that were becoming too interlaced
together to be cleanly separated.

Signed-off-by: flow <flowlnlnln@gmail.com>
This commit is contained in:
flow
2022-11-25 09:23:46 -03:00
parent b937d33436
commit 6a18079953
68 changed files with 1965 additions and 1520 deletions

View File

@ -37,21 +37,24 @@ auto ModrinthAPI::currentVersions(const QStringList& hashes, QString hash_format
auto ModrinthAPI::latestVersion(QString hash,
QString hash_format,
std::list<Version> mcVersions,
ModLoaderTypes loaders,
std::optional<std::list<Version>> mcVersions,
std::optional<ModLoaderTypes> loaders,
QByteArray* response) -> NetJob::Ptr
{
auto* netJob = new NetJob(QString("Modrinth::GetLatestVersion"), APPLICATION->network());
QJsonObject body_obj;
Json::writeStringList(body_obj, "loaders", getModLoaderStrings(loaders));
if (loaders.has_value())
Json::writeStringList(body_obj, "loaders", getModLoaderStrings(loaders.value()));
QStringList game_versions;
for (auto& ver : mcVersions) {
game_versions.append(ver.toString());
if (mcVersions.has_value()) {
QStringList game_versions;
for (auto& ver : mcVersions.value()) {
game_versions.append(ver.toString());
}
Json::writeStringList(body_obj, "game_versions", game_versions);
}
Json::writeStringList(body_obj, "game_versions", game_versions);
QJsonDocument body(body_obj);
auto body_raw = body.toJson();
@ -66,8 +69,8 @@ auto ModrinthAPI::latestVersion(QString hash,
auto ModrinthAPI::latestVersions(const QStringList& hashes,
QString hash_format,
std::list<Version> mcVersions,
ModLoaderTypes loaders,
std::optional<std::list<Version>> mcVersions,
std::optional<ModLoaderTypes> loaders,
QByteArray* response) -> NetJob::Ptr
{
auto* netJob = new NetJob(QString("Modrinth::GetLatestVersions"), APPLICATION->network());
@ -77,13 +80,16 @@ auto ModrinthAPI::latestVersions(const QStringList& hashes,
Json::writeStringList(body_obj, "hashes", hashes);
Json::writeString(body_obj, "algorithm", hash_format);
Json::writeStringList(body_obj, "loaders", getModLoaderStrings(loaders));
if (loaders.has_value())
Json::writeStringList(body_obj, "loaders", getModLoaderStrings(loaders.value()));
QStringList game_versions;
for (auto& ver : mcVersions) {
game_versions.append(ver.toString());
if (mcVersions.has_value()) {
QStringList game_versions;
for (auto& ver : mcVersions.value()) {
game_versions.append(ver.toString());
}
Json::writeStringList(body_obj, "game_versions", game_versions);
}
Json::writeStringList(body_obj, "game_versions", game_versions);
QJsonDocument body(body_obj);
auto body_raw = body.toJson();
@ -95,7 +101,7 @@ auto ModrinthAPI::latestVersions(const QStringList& hashes,
return netJob;
}
auto ModrinthAPI::getProjects(QStringList addonIds, QByteArray* response) const -> NetJob*
NetJob::Ptr ModrinthAPI::getProjects(QStringList addonIds, QByteArray* response) const
{
auto netJob = new NetJob(QString("Modrinth::GetProjects"), APPLICATION->network());
auto searchUrl = getMultipleModInfoURL(addonIds);