refactor: add a HashUtils place for hashing stuff

Signed-off-by: flow <flowlnlnln@gmail.com>
This commit is contained in:
flow
2022-07-24 15:11:41 -03:00
parent b1763353ea
commit 631a93bcd8
4 changed files with 152 additions and 19 deletions

View File

@ -2,11 +2,14 @@
#include "ModrinthAPI.h"
#include "ModrinthPackIndex.h"
#include "FileSystem.h"
#include "Json.h"
#include "ModDownloadTask.h"
#include "modplatform/helpers/HashUtils.h"
#include "tasks/ConcurrentTask.h"
static ModrinthAPI api;
static ModPlatform::ProviderCapabilities ProviderCaps;
@ -32,6 +35,8 @@ void ModrinthCheckUpdate::executeTask()
// Create all hashes
QStringList hashes;
auto best_hash_type = ProviderCaps.hashType(ModPlatform::Provider::MODRINTH).first();
ConcurrentTask hashing_task(this, "MakeModrinthHashesTask", 10);
for (auto* mod : m_mods) {
if (!mod->enabled()) {
emit checkFailed(mod, tr("Disabled mods won't be updated, to prevent mod duplication issues!"));
@ -44,27 +49,25 @@ void ModrinthCheckUpdate::executeTask()
// need to generate a new hash if the current one is innadequate
// (though it will rarely happen, if at all)
if (mod->metadata()->hash_format != best_hash_type) {
QByteArray jar_data;
QFile file(mod->fileinfo().absoluteFilePath());
try {
file.open(QFile::ReadOnly);
} catch (FS::FileSystemException& e) {
qCritical() << QString("Failed to open JAR file of %1").arg(mod->name());
qCritical() << QString("Reason: ") << e.cause();
failed(e.what());
return;
}
hash = ProviderCaps.hash(ModPlatform::Provider::MODRINTH, &file, best_hash_type);
file.close();
auto hash_task = Hashing::createModrinthHasher(mod->fileinfo().absoluteFilePath());
connect(hash_task.get(), &Task::succeeded, [&] {
QString hash (hash_task->getResult());
hashes.append(hash);
mappings.insert(hash, mod);
});
connect(hash_task.get(), &Task::failed, [this, hash_task] { failed("Failed to generate hash"); });
hashing_task.addTask(hash_task);
} else {
hashes.append(hash);
mappings.insert(hash, mod);
}
hashes.append(hash);
mappings.insert(hash, mod);
}
QEventLoop loop;
connect(&hashing_task, &Task::finished, [&loop]{ loop.quit(); });
hashing_task.start();
loop.exec();
auto* response = new QByteArray();
auto job = api.latestVersions(hashes, best_hash_type, m_game_versions, m_loaders, response);