Implement basic game updater.

Resolves MMC-4: https://jira.forkk.net/browse/MMC-4
This commit is contained in:
Andrew
2013-05-08 12:56:43 -05:00
parent 2e62f6e8d8
commit 5f781b3053
17 changed files with 599 additions and 98 deletions

View File

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef NETUTILS_H
#define NETUTILS_H
#include <QObject>
#include <QNetworkReply>
#include <QEventLoop>
namespace NetUtils
{
inline void waitForNetRequest(QNetworkReply *netReply)
{
QEventLoop loop;
loop.connect(netReply, SIGNAL(finished()), SLOT(quit()));
loop.exec();
}
}
#endif // NETUTILS_H