Implement basic game updater.
Resolves MMC-4: https://jira.forkk.net/browse/MMC-4
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@ -75,6 +75,21 @@ class LIBMULTIMC_EXPORT Instance : public QObject
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*/
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Q_PROPERTY(bool shouldRebuild READ shouldRebuild WRITE setShouldRebuild)
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/*!
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* Whether or not Minecraft should be downloaded when the instance is launched.
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* This returns true if shouldForceUpdate game is true or if the intended and
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* current versions don't match.
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*/
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Q_PROPERTY(bool shouldUpdateGame READ shouldUpdateGame STORED false)
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/*!
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* Whether or not the game will be forced to update on the next launch.
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* If this is set to true, shouldUpdateGame will be true, regardless of whether or not
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* the current and intended versions match.
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* It should be noted that this is set to false automatically when game updates are run.
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*/
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Q_PROPERTY(bool shouldForceUpdateGame READ shouldForceUpdateGame WRITE setShouldForceUpdateGame)
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/*!
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* The instance's current version.
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@ -182,7 +197,7 @@ public:
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//////// INSTANCE INFO ////////
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//// General Info ////
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virtual QString name() { return settings().get("name").toString(); }
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virtual QString name() const { return settings().get("name").toString(); }
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virtual void setName(QString val)
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{
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settings().set("name", val);
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@ -212,27 +227,33 @@ public:
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//// Version Stuff ////
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virtual QString currentVersion() { return settings().get("JarVersion").toString(); }
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virtual QString currentVersion() const { return settings().get("JarVersion").toString(); }
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virtual void setCurrentVersion(QString val) { settings().set("JarVersion", val); }
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virtual QString lwjglVersion() { return settings().get("LwjglVersion").toString(); }
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virtual QString lwjglVersion() const { return settings().get("LwjglVersion").toString(); }
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virtual void setLWJGLVersion(QString val) { settings().set("LwjglVersion", val); }
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virtual QString intendedVersion() { return settings().get("IntendedJarVersion").toString(); }
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virtual QString intendedVersion() const { return settings().get("IntendedJarVersion").toString(); }
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virtual void setIntendedVersion(QString val) { settings().set("IntendedJarVersion", val); }
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virtual bool shouldUpdateGame() const
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{ return shouldForceUpdateGame() || intendedVersion() != currentVersion(); }
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virtual bool shouldForceUpdateGame() const { return settings().get("ShouldForceUpdate").toBool(); }
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virtual void setShouldForceUpdateGame(bool val) { settings().set("ShouldForceUpdate", val); }
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//// Timestamps ////
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virtual qint64 lastLaunch() { return settings().get("lastLaunchTime").value<qint64>(); }
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virtual qint64 lastLaunch() const { return settings().get("lastLaunchTime").value<qint64>(); }
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virtual void setLastLaunch(qint64 val = QDateTime::currentMSecsSinceEpoch())
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{
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settings().set("lastLaunchTime", val);
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emit propertiesChanged(this);
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}
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virtual qint64 lastCurrentVersionUpdate() { return settings().get("lastVersionUpdate").value<qint64>(); }
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virtual qint64 lastCurrentVersionUpdate() const { return settings().get("lastVersionUpdate").value<qint64>(); }
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virtual void setLastCurrentVersionUpdate(qint64 val) { settings().set("lastVersionUpdate", val); }
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@ -274,7 +295,7 @@ public:
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* stored in the instance config file against the last modified time of Minecraft.jar.
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* \return True if updateCurrentVersion() should be called.
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*/
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virtual bool shouldUpdateCurrentVersion();
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virtual bool shouldUpdateCurrentVersion() const;
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/*!
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* \brief Updates the current version.
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