Implement basic game updater.

Resolves MMC-4: https://jira.forkk.net/browse/MMC-4
This commit is contained in:
Andrew
2013-05-08 12:56:43 -05:00
parent 2e62f6e8d8
commit 5f781b3053
17 changed files with 599 additions and 98 deletions

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@ -18,19 +18,105 @@
#include <QObject>
#include <QList>
#include <QNetworkAccessManager>
#include <QUrl>
#include "task.h"
#include "loginresponse.h"
#include "instance.h"
#include "libmmc_config.h"
/*!
* \brief The game update task is the task that handles downloading instances.
* Each instance type has its own class inheriting from this base game update task.
*/
class LIBMULTIMC_EXPORT GameUpdateTask : public QObject
class FileToDownload : public QObject
{
Q_OBJECT
/*!
* The URL to download the file from.
*/
Q_PROPERTY(QUrl url READ url WRITE setURL)
/*!
* The path to download to.
* This path is relative to the instance's root directory.
*/
Q_PROPERTY(QString path READ path WRITE setPath)
public:
explicit GameUpdateTask(const LoginResponse &response, QObject *parent = 0);
FileToDownload(const QUrl &url, const QString &path, QObject *parent = 0);
FileToDownload(const FileToDownload &other);
virtual QUrl url() const { return m_dlURL; }
virtual void setURL(const QUrl &url) { m_dlURL = url; }
virtual QString path() const { return m_dlPath; }
virtual void setPath(const QString &path) { m_dlPath = path; }
private:
QUrl m_dlURL;
QString m_dlPath;
};
/*!
* The game update task is the task that handles downloading instances' files.
*/
class LIBMULTIMC_EXPORT GameUpdateTask : public Task
{
Q_OBJECT
/*!
* The task's state.
* A certain state message will be shown depending on what this is set to.
*/
Q_PROPERTY(int state READ state WRITE setState)
/*!
* The substatus message.
* This will be next to the the state message in the task's status.
*/
Q_PROPERTY(QString subStatus READ subStatus WRITE setSubStatus)
public:
explicit GameUpdateTask(const LoginResponse &response, Instance *inst, QObject *parent = 0);
/////////////////////////
// EXECUTION FUNCTIONS //
/////////////////////////
virtual void executeTask();
virtual bool downloadFile(const FileToDownload &file);
//////////////////////
// STATE AND STATUS //
//////////////////////
virtual int state() const;
virtual void setState(int state, bool resetSubStatus = true);
virtual QString subStatus() const;
virtual void setSubStatus(const QString &msg);
/*!
* Gets the message that will be displated for the given state.
*/
virtual QString getStateMessage(int state);
public slots:
/*!
* Updates the status message based on the state and substatus message.
*/
virtual void updateStatus();
virtual void error(const QString &msg);
private slots:
virtual void updateDownloadProgress(qint64 current, qint64 total);
signals:
/*!
@ -40,13 +126,59 @@ signals:
void gameUpdateComplete(const LoginResponse &response);
/*!
* \brief Signal emitted if the game update fails.
* \brief Signal emitted if an error occurrs during the update.
* \param errorMsg An error message to be displayed to the user.
*/
void gameUpdateFailed(const QString &errorMsg);
void gameUpdateError(const QString &errorMsg);
private:
///////////
// STUFF //
///////////
Instance *m_inst;
LoginResponse m_response;
QNetworkAccessManager *netMgr;
////////////////////////
// FILE DOWNLOAD LIST //
////////////////////////
// List of URLs that the game updater will need to download.
QList<FileToDownload> m_downloadList;
int m_currentDownload;
////////////////////////////
// STATE AND STATUS STUFF //
////////////////////////////
int m_updateState;
QString m_subStatusMsg;
enum UpdateState
{
// Initializing
StateInit = 0,
// Determining files to download
StateDetermineURLs,
// Downloading files
StateDownloadFiles,
// Installing files
StateInstall,
// Finished
StateFinished
};
};
#endif // GAMEUPDATETASK_H

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@ -75,6 +75,21 @@ class LIBMULTIMC_EXPORT Instance : public QObject
*/
Q_PROPERTY(bool shouldRebuild READ shouldRebuild WRITE setShouldRebuild)
/*!
* Whether or not Minecraft should be downloaded when the instance is launched.
* This returns true if shouldForceUpdate game is true or if the intended and
* current versions don't match.
*/
Q_PROPERTY(bool shouldUpdateGame READ shouldUpdateGame STORED false)
/*!
* Whether or not the game will be forced to update on the next launch.
* If this is set to true, shouldUpdateGame will be true, regardless of whether or not
* the current and intended versions match.
* It should be noted that this is set to false automatically when game updates are run.
*/
Q_PROPERTY(bool shouldForceUpdateGame READ shouldForceUpdateGame WRITE setShouldForceUpdateGame)
/*!
* The instance's current version.
@ -182,7 +197,7 @@ public:
//////// INSTANCE INFO ////////
//// General Info ////
virtual QString name() { return settings().get("name").toString(); }
virtual QString name() const { return settings().get("name").toString(); }
virtual void setName(QString val)
{
settings().set("name", val);
@ -212,27 +227,33 @@ public:
//// Version Stuff ////
virtual QString currentVersion() { return settings().get("JarVersion").toString(); }
virtual QString currentVersion() const { return settings().get("JarVersion").toString(); }
virtual void setCurrentVersion(QString val) { settings().set("JarVersion", val); }
virtual QString lwjglVersion() { return settings().get("LwjglVersion").toString(); }
virtual QString lwjglVersion() const { return settings().get("LwjglVersion").toString(); }
virtual void setLWJGLVersion(QString val) { settings().set("LwjglVersion", val); }
virtual QString intendedVersion() { return settings().get("IntendedJarVersion").toString(); }
virtual QString intendedVersion() const { return settings().get("IntendedJarVersion").toString(); }
virtual void setIntendedVersion(QString val) { settings().set("IntendedJarVersion", val); }
virtual bool shouldUpdateGame() const
{ return shouldForceUpdateGame() || intendedVersion() != currentVersion(); }
virtual bool shouldForceUpdateGame() const { return settings().get("ShouldForceUpdate").toBool(); }
virtual void setShouldForceUpdateGame(bool val) { settings().set("ShouldForceUpdate", val); }
//// Timestamps ////
virtual qint64 lastLaunch() { return settings().get("lastLaunchTime").value<qint64>(); }
virtual qint64 lastLaunch() const { return settings().get("lastLaunchTime").value<qint64>(); }
virtual void setLastLaunch(qint64 val = QDateTime::currentMSecsSinceEpoch())
{
settings().set("lastLaunchTime", val);
emit propertiesChanged(this);
}
virtual qint64 lastCurrentVersionUpdate() { return settings().get("lastVersionUpdate").value<qint64>(); }
virtual qint64 lastCurrentVersionUpdate() const { return settings().get("lastVersionUpdate").value<qint64>(); }
virtual void setLastCurrentVersionUpdate(qint64 val) { settings().set("lastVersionUpdate", val); }
@ -274,7 +295,7 @@ public:
* stored in the instance config file against the last modified time of Minecraft.jar.
* \return True if updateCurrentVersion() should be called.
*/
virtual bool shouldUpdateCurrentVersion();
virtual bool shouldUpdateCurrentVersion() const;
/*!
* \brief Updates the current version.

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@ -30,20 +30,19 @@ class LIBMULTIMC_EXPORT LoginTask : public Task
{
Q_OBJECT
public:
explicit LoginTask(const UserInfo& uInfo, QString inst, QObject *parent = 0);
explicit LoginTask(const UserInfo& uInfo, QObject *parent = 0);
public slots:
void processNetReply(QNetworkReply* reply);
signals:
void loginComplete(QString inst, LoginResponse loginResponse);
void loginFailed(QString inst, const QString& errorMsg);
void loginComplete(LoginResponse loginResponse);
void loginFailed(const QString& errorMsg);
protected:
void executeTask();
QNetworkReply* netReply;
QString inst;
UserInfo uInfo;
};

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@ -54,7 +54,7 @@ public:
* @param session the minecraft session id
* @param console the instance console window
*/
MinecraftProcess(InstancePtr inst, QString user, QString session);
MinecraftProcess(Instance *inst, QString user, QString session);
/**
* @brief launch minecraft
@ -66,7 +66,7 @@ public:
* @param inst the instance
* @param destination the destination path
*/
static inline void extractIcon(InstancePtr inst, QString destination);
static inline void extractIcon(Instance *inst, QString destination);
/**
* @brief extract the MultiMC launcher.jar
@ -78,7 +78,7 @@ public:
* @brief prepare the launch by extracting icon and launcher
* @param inst the instance
*/
static void prepare(InstancePtr inst);
static void prepare(Instance *inst);
/**
* @brief split a string into argv items like a shell would do
@ -101,7 +101,7 @@ signals:
void log(QString text, MessageLevel::Enum level=MessageLevel::MultiMC);
protected:
InstancePtr m_instance;
Instance *m_instance;
QString m_user;
QString m_session;
QString m_err_leftover;

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@ -39,6 +39,11 @@ class LIBMULTIMC_EXPORT MinecraftVersion : public InstVersion
*/
Q_PROPERTY(QString etag READ etag)
/*!
* True if this is a version from the new Minecraft launcher's version list.
*/
Q_PROPERTY(bool isForNewLauncher READ isForNewLauncher WRITE setIsForNewLauncher)
public:
explicit MinecraftVersion(QString descriptor,
QString name,
@ -75,6 +80,9 @@ public:
virtual QString typeName() const;
virtual qint64 timestamp() const;
virtual bool isForNewLauncher() const;
virtual void setIsForNewLauncher(bool val);
virtual VersionType versionType() const;
virtual void setVersionType(VersionType typeName);
@ -90,6 +98,8 @@ private:
QString m_dlUrl;
QString m_etag;
VersionType m_type;
bool m_isNewLauncherVersion;
};
#endif // MINECRAFTVERSION_H