refactor: use only a single unique_ptr for the api

This commit is contained in:
flow
2022-03-06 13:54:05 -03:00
parent 9a8599e4ba
commit 5e9d49a910
6 changed files with 13 additions and 15 deletions

View File

@ -15,23 +15,27 @@ namespace Ui {
class ModPage;
}
/* This page handles most logic related to browsing and selecting mods to download.
* By default, the methods provided work with net requests, to fetch data from remote APIs. */
class ModPage : public QWidget, public BasePage {
Q_OBJECT
public:
explicit ModPage(ModDownloadDialog* dialog, BaseInstance* instance);
explicit ModPage(ModDownloadDialog* dialog, BaseInstance* instance, ModAPI* api);
virtual ~ModPage();
/* The name visible to the user */
virtual QString displayName() const override = 0;
virtual QIcon icon() const override = 0;
virtual QString id() const override = 0;
virtual QString helpPage() const override = 0;
virtual QString debugName() const = 0;
virtual QString metaEntryBase() const = 0;
/* This only appears in the debug console */
virtual QString debugName() const = 0;
virtual bool shouldDisplay() const override = 0;
virtual const ModAPI* apiProvider() const = 0;
const ModAPI* apiProvider() const { return api.get(); };
void openedImpl() override;
bool eventFilter(QObject* watched, QEvent* event) override;
@ -55,5 +59,7 @@ class ModPage : public QWidget, public BasePage {
ModPlatform::ListModel* listModel = nullptr;
ModPlatform::IndexedPack current;
std::unique_ptr<ModAPI> api;
int selectedVersion = -1;
};