fix(ui): Refresh mod list when changing filtering options

This commit is contained in:
flow
2022-04-02 19:21:02 -03:00
parent c730fd6e5f
commit 5cb0e75093
5 changed files with 32 additions and 9 deletions

View File

@ -22,12 +22,12 @@ class ModrinthAPI : public NetworkModAPI {
"limit=25&"
"query=%2&"
"index=%3&"
"facets=[[\"categories:%4\"],[\"versions:%5\"],[\"project_type:mod\"]]")
"facets=[[\"categories:%4\"],[%5],[\"project_type:mod\"]]")
.arg(args.offset)
.arg(args.search)
.arg(args.sorting)
.arg(getModLoaderString(args.mod_loader))
.arg(getGameVersionsString(args.versions));
.arg(getGameVersionsArray(args.versions));
};
inline auto getVersionsURL(VersionSearchArgs& args) const -> QString override
@ -40,6 +40,16 @@ class ModrinthAPI : public NetworkModAPI {
.arg(getModLoaderString(args.loader));
};
auto getGameVersionsArray(std::list<Version> mcVersions) const -> QString
{
QString s;
for(auto& ver : mcVersions){
s += QString("\"versions:%1\",").arg(ver.toString());
}
s.remove(s.length() - 1, 1); //remove last comma
return s;
}
static auto getModLoaderString(ModLoaderType type) -> const QString
{
if (type == Unspecified)