added formatting with colors.

This is somewhat dirty implementation and I will clean it up soon.
Using the HTML rich text features of Qt, made it much easier to
understand what was needed.

Signed-off-by: cullvox <cullvox@outlook.com>
This commit is contained in:
cullvox 2023-09-10 23:37:26 -04:00
parent 7a7c3015f4
commit 58bd6d929f

View File

@ -178,9 +178,143 @@ bool processZIP(ResourcePack& pack, ProcessingLevel level)
return true;
}
// https://minecraft.fandom.com/wiki/Tutorials/Creating_a_resource_pack#Formatting_pack.mcmeta
bool processMCMeta(ResourcePack& pack, QByteArray&& raw_data)
struct TextFormat {
QString color = "#000000";
bool bold = false;
bool italic = false;
bool underlined = false;
bool strikethrough = false;
TextFormat() = default;
~TextFormat() = default;
void clear() {
color = "#00000";
bold = false;
italic = false;
underlined = false;
strikethrough = false;
}
};
QString textColorToHexColor(const QString& color)
{
static const std::unordered_map<QString, QString> str_to_hex = {
{ "black", "#000000" },
{ "dark_blue", "#0000AA" },
{ "dark_green", "#00AA00" },
{ "dark_aqua", "#00AAAA" },
{ "dark_red", "#AA0000" },
{ "dark_purple", "#AA00AA" },
{ "gold", "#FFAA00" },
{ "gray", "#AAAAAA" },
{ "dark_gray", "#555555" },
{ "blue", "#5555FF" },
{ "green", "#55FF55" },
{ "aqua", "#55FFFF" },
{ "red", "#FF5555" },
{ "light_purple", "#FF55FF" },
{ "yellow", "#FFFF55" },
{ "white", "#FFFFFF" },
};
auto it = str_to_hex.find(color);
return (it != str_to_hex.end()) ? it->second : QString("#000000"); // return black if color not found
}
bool readFormat(const QJsonObject& obj, TextFormat& format) {
auto text = obj.value("text");
auto color = obj.value("color");
auto bold = obj.value("bold");
auto italic = obj.value("italic");
auto underlined = obj.value("underlined");
auto strikethrough = obj.value("strikethrough");
auto extra = obj.value("extra");
if (color.isString()) {
format.color = textColorToHexColor(color.toString());
}
if (bold.isBool())
format.bold = bold.toBool();
if (italic.isBool())
format.italic = italic.toBool();
if (underlined.isBool())
format.underlined = underlined.toBool();
if (strikethrough.isBool())
format.strikethrough = strikethrough.toBool();
return true;
}
void appendBeginFormat(TextFormat& format, QString& toAppend) {
toAppend.append("<font color=\"" + format.color + "\">");
if (format.bold)
toAppend.append("<b>");
if (format.italic)
toAppend.append("<i>");
if (format.underlined)
toAppend.append("<u>");
if (format.strikethrough)
toAppend.append("<s>");
}
void appendEndFormat(TextFormat& format, QString& toAppend) {
toAppend.append("</font>");
if (format.bold)
toAppend.append("</b>");
if (format.italic)
toAppend.append("</i>");
if (format.underlined)
toAppend.append("</u>");
if (format.strikethrough)
toAppend.append("</s>");
}
bool processComponent(const QJsonValue& value, QString& result, TextFormat* parentFormat = nullptr);
bool processComponentList(const QJsonArray& arr, QString& result, TextFormat* parentFormat = nullptr) {
for (const QJsonValue& val : arr) {
processComponent(val, result, parentFormat);
}
return true;
}
bool processComponent(const QJsonValue& value, QString& result, TextFormat* parentFormat) {
if (value.isString()) {
result.append(value.toString());
} else if (value.isObject()) {
auto obj = value.toObject();
TextFormat format{};
if (parentFormat)
format = *parentFormat;
if (!readFormat(obj, format))
return false;
appendBeginFormat(format, result);
auto text = obj.value("text");
if (text.isString())
result.append(text.toString());
auto extra = obj.value("extra");
if (extra.isArray())
if (!processComponentList(extra.toArray(), result, &format))
return false;
appendEndFormat(format, result);
}
return true;
}
// https://minecraft.fandom.com/wiki/Tutorials/Creating_a_resource_pack#Formatting_pack.mcmeta
bool processMCMeta(ResourcePack& pack, QByteArray&& raw_data) {
try {
auto json_doc = QJsonDocument::fromJson(raw_data);
auto pack_obj = Json::requireObject(json_doc.object(), "pack", {});
@ -189,33 +323,15 @@ bool processMCMeta(ResourcePack& pack, QByteArray&& raw_data)
// description could either be string, or array of dictionaries
auto desc_val = pack_obj.value("description");
if (desc_val.isUndefined()) {
qWarning() << "No resource pack description found.";
return false;
}
if (desc_val.isString()) {
if (desc_val.isString())
pack.setDescription(desc_val.toString());
} else if (desc_val.isArray()) {
// rebuild the description from the dictionaries without colors
QString build_desc;
auto arr = desc_val.toArray();
for (const QJsonValue& dict : arr) {
// must be an object, for a dictionary
if (!dict.isObject()) {
qWarning() << "Invalid component object.";
continue;
}
auto obj = dict.toObject();
build_desc.append(Json::ensureString(obj, "text", {}));
};
pack.setDescription(build_desc);
} else {
qWarning() << "Invalid description type.";
else if (desc_val.isArray()) {
QString desc{};
processComponentList(desc_val.toArray(), desc);
pack.setDescription(desc);
}
} catch (Json::JsonException& e) {
qWarning() << "JsonException: " << e.what() << e.cause();
return false;