GH-1047 World management for instances. Removal only currently.
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226
logic/minecraft/WorldList.cpp
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226
logic/minecraft/WorldList.cpp
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/* Copyright 2013-2015 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "WorldList.h"
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#include <pathutils.h>
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#include <QMimeData>
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#include <QUrl>
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#include <QUuid>
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#include <QString>
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#include <QFileSystemWatcher>
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#include <QDebug>
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WorldList::WorldList(const QString &dir)
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: QAbstractListModel(), m_dir(dir)
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{
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ensureFolderPathExists(m_dir.absolutePath());
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m_dir.setFilter(QDir::Readable | QDir::NoDotAndDotDot | QDir::Files | QDir::Dirs |
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QDir::NoSymLinks);
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m_dir.setSorting(QDir::Name | QDir::IgnoreCase | QDir::LocaleAware);
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m_watcher = new QFileSystemWatcher(this);
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is_watching = false;
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connect(m_watcher, SIGNAL(directoryChanged(QString)), this,
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SLOT(directoryChanged(QString)));
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}
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void WorldList::startWatching()
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{
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update();
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is_watching = m_watcher->addPath(m_dir.absolutePath());
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if (is_watching)
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{
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qDebug() << "Started watching " << m_dir.absolutePath();
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}
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else
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{
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qDebug() << "Failed to start watching " << m_dir.absolutePath();
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}
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}
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void WorldList::stopWatching()
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{
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is_watching = !m_watcher->removePath(m_dir.absolutePath());
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if (!is_watching)
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{
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qDebug() << "Stopped watching " << m_dir.absolutePath();
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}
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else
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{
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qDebug() << "Failed to stop watching " << m_dir.absolutePath();
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}
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}
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void WorldList::internalSort(QList<World> &what)
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{
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auto predicate = [](const World &left, const World &right)
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{
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return left.name().localeAwareCompare(right.name()) < 0;
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};
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std::sort(what.begin(), what.end(), predicate);
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}
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bool WorldList::update()
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{
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if (!isValid())
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return false;
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QList<World> orderedWorlds;
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QList<World> newWorlds;
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m_dir.refresh();
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auto folderContents = m_dir.entryInfoList();
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// if there are any untracked files...
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if (folderContents.size())
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{
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// the order surely changed!
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for (auto entry : folderContents)
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{
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World w(entry);
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if(w.isValid()) {
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newWorlds.append(w);
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}
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}
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internalSort(newWorlds);
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orderedWorlds.append(newWorlds);
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}
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beginResetModel();
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worlds.swap(orderedWorlds);
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endResetModel();
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return true;
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}
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void WorldList::directoryChanged(QString path)
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{
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update();
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}
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bool WorldList::isValid()
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{
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return m_dir.exists() && m_dir.isReadable();
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}
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bool WorldList::deleteWorld(int index)
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{
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if (index >= worlds.size() || index < 0)
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return false;
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World &m = worlds[index];
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if (m.destroy())
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{
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beginRemoveRows(QModelIndex(), index, index);
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worlds.removeAt(index);
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endRemoveRows();
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emit changed();
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return true;
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}
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return false;
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}
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bool WorldList::deleteWorlds(int first, int last)
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{
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for (int i = first; i <= last; i++)
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{
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World &m = worlds[i];
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m.destroy();
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}
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beginRemoveRows(QModelIndex(), first, last);
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worlds.erase(worlds.begin() + first, worlds.begin() + last + 1);
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endRemoveRows();
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emit changed();
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return true;
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}
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int WorldList::columnCount(const QModelIndex &parent) const
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{
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return 1;
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}
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QVariant WorldList::data(const QModelIndex &index, int role) const
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{
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if (!index.isValid())
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return QVariant();
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int row = index.row();
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int column = index.column();
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if (row < 0 || row >= worlds.size())
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return QVariant();
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switch (role)
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{
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case Qt::DisplayRole:
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switch (column)
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{
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case NameColumn:
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return worlds[row].name();
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default:
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return QVariant();
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}
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case Qt::ToolTipRole:
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return worlds[row].name();
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default:
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return QVariant();
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}
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}
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QVariant WorldList::headerData(int section, Qt::Orientation orientation, int role) const
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{
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switch (role)
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{
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case Qt::DisplayRole:
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switch (section)
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{
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case NameColumn:
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return tr("Name");
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default:
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return QVariant();
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}
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case Qt::ToolTipRole:
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switch (section)
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{
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case NameColumn:
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return tr("The name of the world.");
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default:
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return QVariant();
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}
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default:
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return QVariant();
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}
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return QVariant();
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}
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QStringList WorldList::mimeTypes() const
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{
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QStringList types;
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types << "text/plain";
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return types;
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}
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QMimeData *WorldList::mimeData(const QModelIndexList &indexes) const
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{
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QMimeData *data = new QMimeData();
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if (indexes.size() == 0)
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return data;
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auto idx = indexes[0];
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int row = idx.row();
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if (row < 0 || row >= worlds.size())
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return data;
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data->setText(QString::number(row));
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return data;
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}
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